16 October 2014 @ 08:14 pm
CHARACTERS: Alex Summers and Cassandra Anderson
LOCATION: Alex's room
WARNINGS: Angst and boozing. Nothing more
SUMMARY: Cass comes over to keep a sad Alex company.

Beat weighty tests with lofty cries )
 
 
07 October 2014 @ 11:49 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: You wake in darkness: more darkness than you'd expect. As you open your eyes, you swear you see a dark figure through the thick blur of fluid and glass surrounding you. As you watch, it seems to fade and disappear, and you realize the light filtering through the door of your gravity couch is not the bright, steady white light you may have become accustomed to, but dim and red.

As the fluid drains and you're released onto the medbay floor, you notice something on your gravcouch door ‐ on all the gravcouch doors, painted over the faces of their occupants: a simple red smiley face.

LOGISTICS NOTE: All characters will wake to find the medbay in emergency power mode: lights dimmed and red to indicate this status. This will end two hours after the first characters are released. All occupied gravcouches will have a :) painted on them in what looks like some smeared, thick red substance.

New arrivals will find messages spraypainted across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.

I can only hope that the answers will come to me in my sleep. )
 
 
09 September 2014 @ 07:52 pm
CHARACTERS: Charles Xavier and Nuala; Emma Swan; Captain Hook (Killian Jones); Severus Snape; Ilde Knox; Cassandra Anderson; Alex Summers; William Tsang; Claire Bennet; Nuala; Erik Lehnsherr; the Winter Soldier; others as they happen.
LOCATION: Medical bay; science department; level 5, holodeck, passenger quarters; media library; laundry facilities; oxygen gardens; level 14; others as they happen.
WARNINGS: Descriptions of body horror.
SUMMARY: Jump cycle thirty-five happens, and Charles continues to exist. Basically.
NOTES: Monthly catch all! This is only partially open because I'm not providing a fixed narrative thing to reply to. Hence, please let me know if you'd like to do anything, and I'll be happy to set up a thread (unless you feel ambitious).
 
 
08 September 2014 @ 12:00 am
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: You wake feeling cold and alone. There is a strange sense of emptiness, and the jump holds no surprises for you. There is nothing buffering the jump sickness and disorientation for you this month, and those still suffering the lingering effects of August's plot may find it more difficult than usual to get through the post-jump routine.

New arrivals will find messages spraypainted across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.

I can't remember any of my life before this flight began. )
 
 
CHARACTERS: Alex Summers and Eames
LOCATION: Alex's Room
WARNINGS: TBA
SUMMARY: Alex had mentioned he met an "alternate version" of Eames. How can Eames turn down the offer of a good story and whiskey?

or letting me go ; don't lie )
 
 
10 August 2014 @ 04:58 pm
CHARACTERS: Cassandra Anderson [[personal profile] mindtricks] + YOU
LOCATION: various
WARNINGS: n/a | will edit if necessary
SUMMARY: a month in the life of cassandra anderson, mutant, 212 feat. self-defence lessons
NOTES: come join the self-defence lessons, or poke me about writing a starter for something else/tag in with whatever

it's kind of empty in here )
 
 
08 August 2014 @ 12:00 am
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: You wake feeling cold and alone. There is a strange sense of emptiness, and the jump holds no surprises for you. There is nothing buffering the jump sickness and disorientation for you this month, and the effects may be difficult to cope with, especially for those who went into Engineering several months ago.

New arrivals will find messages spraypainted across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.

I can't remember any of my life before this flight began. )
 
 
17 July 2014 @ 07:28 pm
CHARACTERS: Lucifer and you
LOCATION: A bar/lounge
WARNINGS: Lucifer being a dick, violence
SUMMARY: In which Satan decides to inform the ship at large that he is unhappy through the very subtle medium of fire.
NOTES: Open to all. Check this post for details.

Come on, Sam, say it with me now. )
 
 
11 July 2014 @ 08:16 pm
CHARACTERS: Alex Summers & Open
LOCATION: Sparring Area
WARNINGS: Angst, dead people feelings, explosions
SUMMARY: Alex has found out his bestie Sean (Banshee) is dead as a doornail in the future. Cue bad coping skills.

To let go )
 
 
09 July 2014 @ 02:25 pm
CHARACTERS: Alex & Josias
LOCATION: Josias' room
WARNINGS: Probably minor talk of someone burning alive?
SUMMARY: Alex goes to see Josie after he gets out of the bowels of the ship.
NOTES: Post Dated to just after the end of the event

Leave those fires burning )
 
 
08 July 2014 @ 12:00 am
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: You wake feeling cold and alone. There is a strange sense of emptiness, and the jump holds no surprises for you. There is nothing buffering the jump sickness and disorientation for you this month, and the effects may be difficult to cope with, especially for those who went into Engineering several months ago.

It may be best to try to take what comfort you can from a hot shower and any friends you find around you, though, and don't pick up your comms too quickly - there's a message waiting on the network, a harsh warning about the real dangers around you, and no one would blame you for remaining in blissful ignorance a little longer...

I can't remember any of my life before this flight began. )
 
 
 
07 June 2014 @ 09:30 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: The strange comfort of last month's jump remains, despite how arduous getting into the gravcouches may have been. The heightened sensory experiences that had been plaguing so many characters before the jump are gone, and any sickness or disorientation seems distant, barely a problem. You wake feeling well-rested, calm and content, and welcomed. As you fall free from the gravcouch there is the lingering feeling of someone having been there, near you, someone important and dear to you reaching for you, calling for you to go to them.

The feeling is strong enough that you find yourself looking for them, expecting them to be stood in front of you — but there's no one there, only your fellow passengers emerging from the gravcouches around you...

it is sometimes an appropriate response to reality to go insane. )
 
 
07 May 2014 @ 08:58 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: There is something very easy about waking from the gravcouches this month. The sensation of being watched is absent, and so is much of the sickness - even for those characters who entered Engineering in February. Instead the jump feels comfortable, the stasis fluid warm on your skin, the medbay lights not too harsh as you emerge amongst your fellow passengers. The sensation may be unnerving in its strangeness, but there will be a deep feeling of being well-rested, calm and content, that will not be completely lost no matter how much you question it.

it is sometimes an appropriate response to reality to go insane. )
 
 
CHARACTERS: Raven Darkholme, codename Mystique, and you, codename youuu
LOCATION: The brig
WARNINGS: PG-13 probably cussing and sadness
SUMMARY: Backdated to the week following the 30th Jump, when Mystique impersonated Emma Swan, and that whole cluster before Mr. Gold caught her.
NOTES: Raven is due to remain in the brig for up to one week, note that earlier threads are not yet completely resolved so some tags may be a touch vague. IF you actionspam, I'll follow suit.

I'm still alive. )
 
 
07 April 2014 @ 10:04 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: If this isn't your first jump, you might notice that something's different: You wake to a strange sense of silence. For once, it feels like you're truly alone. There's no sense of being watched, no lingering impressions other than those that come naturally. Instead it's just the rush of the blue fluid and the sounds of your fellow passengers as they're released from the pods.

All characters who entered Engineering during February's plot will continue to suffer more extreme side effects from the jump, same as last month.

it is sometimes an appropriate response to reality to go insane. )
 
 
CHARACTERS: Bucky Barnes, Charles Xavier, Erik Lehnsherr, Natasha Romanoff, and SEC volunteers.
LOCATION: Level 26, Room 1; Medbay.
WARNINGS: Violence, suicidal ideation in the Medbay thread with Charles & Erik.
SUMMARY: The Winter Soldier tries to blow up Charles, Erik, and half the ship.
NOTES: Starters to come in the comments! Prose or action spam welcome. I will be putting up placeholders until I finish each starter, and the third will be for Natasha and SEC volunteers.

Atrocities, however, refuse to be buried. Equally as powerful as the desire to deny atrocities is the conviction that denial does not work. )
 
 
07 March 2014 @ 10:02 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: The temperature in the medical bay has finally returned to normal. Unfortunately, however, all characters who entered Engineering during last month's incident will wake to find the side effects of the jump significantly worse than they've been in the past. These characters will experience intense nausea and disorientation, and even those with strong constitutions are likely to be temporarily incapacitated by symptoms including vomiting, confusion, vertigo, temporarily impaired/blurred vision, and temporary cases of tinnitus. At worst, characters may black out for short periods of time. This will gradually fade to bearable levels, though it's possible for it to return during inopportune moments throughout the month. New characters and characters who did not enter Engineering will experience the standard post-jump effects, including nausea, spotty memory, and general disorientation.

it is sometimes an appropriate response to reality to go insane. )
 
 
 
07 February 2014 @ 09:55 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: It could just be the standard sensation of air on wet skin, but if you bother to check, you might notice the steam rising from your body, barely there and gone within a minute. By the time you get to the showers, it will be clear that it's not just taking you time to adjust. The room is cold — colder than usual, but no worse than the last jump. While it's nothing dangerous, it's certainly motivation to hurry through the usual routine and get dressed quickly.

it is sometimes an appropriate response to reality to go insane. )