DG (
daughteroflight) wrote in
ataraxionlogs2012-04-20 10:19 pm
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Entry tags:
[ota]
CHARACTERS: DG
daughteroflight and YOU
LOCATION: common room, deck 252
WARNINGS: Not a single one I can think of.
SUMMARY: Just because you're stuck on a spaceship an impossible distance from (and maybe a perpendicular reality to) your world doesn't mean you can't do magical homework. Even if it is fifteen years late.
NOTES: Come bug the resident witch, really anything goes!
Spinning the doll has become simple. DG can float it from one hand to the other without thinking, and away from herself pretty much as far as she wants. She's started work on lifting things without spinning them and can hover and move her sketch book, plates (without food, she'd learned she wasn't that steady), and even move a chair out for herself before sitting.
She's tried shifting the bureau in her room but it'd only raised up maybe half a foot before a funny vertigo had set in and it'd crashed back onto the floor. Crawl before you walk, walk before you run.
Now she's juggling, working on balance. She's got her sketch book, a glass half-full of water, a throw pillow, and a recorder borrowed from the music room in orbit around herself and a look of deep concentration on her face. Both hands are held up, and the circular mark on her left palm glows brightly.
This is clearly the perfect time to interrupt her.
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
LOCATION: common room, deck 252
WARNINGS: Not a single one I can think of.
SUMMARY: Just because you're stuck on a spaceship an impossible distance from (and maybe a perpendicular reality to) your world doesn't mean you can't do magical homework. Even if it is fifteen years late.
NOTES: Come bug the resident witch, really anything goes!
Spinning the doll has become simple. DG can float it from one hand to the other without thinking, and away from herself pretty much as far as she wants. She's started work on lifting things without spinning them and can hover and move her sketch book, plates (without food, she'd learned she wasn't that steady), and even move a chair out for herself before sitting.
She's tried shifting the bureau in her room but it'd only raised up maybe half a foot before a funny vertigo had set in and it'd crashed back onto the floor. Crawl before you walk, walk before you run.
Now she's juggling, working on balance. She's got her sketch book, a glass half-full of water, a throw pillow, and a recorder borrowed from the music room in orbit around herself and a look of deep concentration on her face. Both hands are held up, and the circular mark on her left palm glows brightly.
This is clearly the perfect time to interrupt her.
no subject
He's in a good mood - mark this moment for posterity.
So when he crosses the threshold of one of the common rooms and is greeted with the sight of a young (and presumably magical) woman in the midst of what resembles a sun/planets impersonation, he doesn't make a cutting remark about universes and how they don't revolve around teenagers (although she does look to be slightly older).
"What exactly, are you hoping to accomplish there? Aside from parlor tricks, that is." Because apparently he can't stop being critical altogether.
oh ftlog, self, TAG
DG makes a distressed noise and grabs the glass of water, then waves so the cushion goes under the recorder as it falls to the floor. Then sketchbook sails off course to land at Snape's feet.
"Oh, sorry!" She sets the glass down and rushes over to retrieve the book, the straightens with a scowl. "I'm, um, practicing. Or trying to."
/holds
Before proceeding any farther into the room, Snape cast an eye over the rest of the 'practice' objects, assessing the hazard potential. No sharp objects; another point in her favor.
"Your apparent lack of focus is not going to be remedied by dividing it." Isn't he helpful?