ᴄʜᴀʀʟᴏᴛᴛᴇ ᴅᴀɴɪᴀᴜ (
fugax) wrote in
ataraxionlogs2014-08-06 07:20 pm
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▒ THE CREW QUARTERS
CHARACTERS: Cassandra Anderson (
mindtricks), William Tsang (
dogbane), Steve Rogers (
priceoffreedom), Bucky Barnes (
lostsoldier) & Clara Oswald (
cliver)
LOCATION: The Crew Quarters
WARNINGS: A vague sense of creeping unease
SUMMARY: Exploration of the Crew Quarters in an attempt to find and retrieve Charlotte Daniau
NOTES: Setting GMing will be done through Charlotte's journal either every 6 comments or when actions require environmental details. If I've failed to touch on a detail or aspect you need, please just PM this journal!
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LOCATION: The Crew Quarters
WARNINGS: A vague sense of creeping unease
SUMMARY: Exploration of the Crew Quarters in an attempt to find and retrieve Charlotte Daniau
NOTES: Setting GMing will be done through Charlotte's journal either every 6 comments or when actions require environmental details. If I've failed to touch on a detail or aspect you need, please just PM this journal!
[From the outside the door to the Crew Quarters looks much like any other main area door on the ship: somehow completely benign and yet intimidating at the same time, and more than likely locked closed. Something has clearly changed here, though, as flagging your arm over the control panel doesn't result in the usual access error appearing on your communications device - instead, the doors simply open.
The corridor beyond appears empty but poorly lit. The heavy silence is enough to cause a creeping sensation to crawl up your spine, and as you step inside you're almost sure there's the sound of something moving deeper inside. It might just be the systems whirring to life, though, as the corridor seems to react to your presence, and emergency lighting begins to power along the length of the corridor, bathing the area in a low red glow.
There are doors set a fair distance apart along both sides of the corridor, familiar in being similar to those in the Passenger Quarters, and they stretch on far enough into the distance that you can imagine they're close to the same amount, too. There's an air of neglect and disuse, almost as if it could be considered dusty for being closed up tight for so long - but the roombas have to have been getting in here, right?]
no subject
[A pause, again, and her mouth tugs thin in frustration before she shakes her head.]
But I don't know. I don't know how.
no subject
[ maybe it'll tell them what they're up against, why things are happening. maybe it'll give them a chance to counteract it, to be more of a problem than they've been until now, as the soldier suggested.
she notes the past tense in charlotte's statement, too. ]
no subject
And if people start comming madly about the Jump coming up-- well, he wouldn't want to miss the call ringing in, either.
He does have an ear on Charlotte still, though. He wants to know.]
no subject
[There's frustration in it, short and sharp for a moment. The knife finally lowers the rest of the way, arm slack at her side, but it's like a loss of will, something in her posture crumpling inwards slightly.]
What happened to us, maybe. None of you-- you've stayed together.
[Why hadn't they been able to do that? They'd been trained, specially selected for the voyage, but all that was left was memories of carnage and echoing mysteries obscuring the rest. She shakes her head, feeling defeated.]
I don't know, maybe that's it.
no subject
[ It's said gently, as much as such a thing can be, without judgment and maybe even with some sympathy, but he's not here to mince words. He remembers the shared memories. Matine and Schue. Faces like oil, someone had said, talking about dead mothers and white doors, just like they'd seen in the hallways. (Only they hadn't all gone through.) He remembers, but he knows how easy memory is to fool; he wants to be sure. ]
no subject
-he really just wants this to end. He really just wants everyone to be back safe for the Jump.]
We're managing.
[He goes quiet, again, for a moment.]
We're managing and we need this kind of information to do more than that.
no subject
[William is so boring in his objectives and conversational topics of preference, isn't he. Go back to the tubes, get ready for the Jump, don't get eaten by cornea-burning shadow figures who communicate with incoherent shrieks. Someday he'll add something to the adventure by buying into the intrigues et cetera. For now, though,] Sounds like we're your best bet. Ain't we? The power of our fucking kumbaya's been keeping it off. Possibly also some combination of our obscure and varied superpowers.
Ergo, you should absolutely get in the tubes with us. [He glances at the other men, then at Cassandra. Fleetingly. Back to Charlotte. But what's the harm of him talking about leaving, though. Worst comes to worst, the woman knows somebody gives a fuck whether or not intergalactic travel velocity turns her into jelly.] It's a long walk. We can talk on the way. If you stand between these two giant handsome blokes, they would absolutely, [get liquefied first,] protect you from the mysterious forces at play.
We all would.