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ataraxionlogs2015-03-29 04:10 am
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EVENT: DUPRR ▒ THE SECONDARY SHUTTLE BAY
CHARACTERS: Ensemble production!
LOCATION: The secondary shuttle bay
WARNINGS: Violence, injury, graphic imagery, death etc.
SUMMARY: Discovery of the secondary shuttle bay and rescueor not of the DUPRR NPCs inside.
NOTES: March 30 onwards.
LOCATION: The secondary shuttle bay
WARNINGS: Violence, injury, graphic imagery, death etc.
SUMMARY: Discovery of the secondary shuttle bay and rescue
NOTES: March 30 onwards.
The doors are torn open as you arrive, metal ripped back like the skin of a fruit. Improvised barricades of tools and carts, shuttle pieces stand as obstacles to be carefully climbed through before you can stand in the shuttle bay itself. The space is vast, flashlight beams penetrating only a certain distance into the dark, but enough to sweep the floor, find the scattered, gored remains of at least three human bodies. The ship stands as the only complete vessel in sight - or, at least, it was. Windows smashed, the hull torn at, access doors ripped open. The inside empty. The shuttle bay is silent. But is that the silence of a catastrophe already passed, or of someone hiding, holding their breath? |
no subject
In short, Mystique would like to be able to end this increasingly frustrating game of monsters and morons by seizing that little woman by the scruff of her neck and dragging her out screaming.
When she reaches the nearest pile of crates, she breaks out of her slightly-stilted walk. Instead, she launches herself up, foot and hand, her willowy frame drawing a blue blur up the half-light of the shuttle. She takes the axe with her, and lands light as a cat on top. A running leap takes her up onto the next stack over, moving counterclockwise around the edge, an ear out for the strains of footfalls or conversation. If axes aren't typically equipment utilized to capture, someone forgot to inform her.]
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[ Derision, exasperation. Exhaustion. It roughs his voice as plainly as it shows in the slope of his shoulders and in a shift of his weight when he turns back to check on the progress of his friends (and also Fenris, who probably doesn’t have friends). He doesn’t have to look to sense Mystique making short work of the crates between here and the constellation of metallic accents around Eszter’s person.
Humans.
The sentiment is written in weary, blood-cracked lines around his face when he looks more directly to Charles, so deeply interred in every muscle fiber and bone that he needn’t think it. ]
She may be armed, [ is what he thinks instead. ] Tell her to be careful.
[ Then he looks to Fenris’s glow for the thousandth time. Unfortunately intrigue is a poor substitute for trust. Past the way he’s glanced to Charles, there’s no outward indication of a private conversation. Only the negotiations he’s having with the DUPRR at a distance: ]
If you’re not here to help, and you’re not here to learn, what are you here for?
[ He sizes up Johanna last, and only in brief while he struggles with whatever minor malfunction involved in setting her slightly apart from his feelings on the human race in general, at the moment. The usual visceral flood of relief at her being (relatively) alright is still there. ]
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A flick of an acknowledging glance bounces back to Erik. ] [ Armed.
He decidedly holsters his gun, even if it's a gesture empty of meaning with no scaredy researchers around to see it. Or maybe it's meant for his companions. ] [ That part is for Raven -- and Charles doesn't mean to presume through advisement, because action and intent is not brightly clear in his sister's mind. Impatience, anger, predatory determination, those things are.
This is going to be an exhausting trip back if they have to drag their quarry all the way. ]
You've spoken to us on the network. I'd hoped we could all talk in person, but we have to leave this place. Right now.
[ It does occur to Charles that he is surrounded by impatient people. It's occurred to him before now, too, because he isn't feeling much more generous either. All the same-- ]
You're Eszter, yes?
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But he's paying attention to Xavier, too, however impatiently. Taking cues. He distrusts him that little bit less than everyone else present, and he doesn't follow him in holstering his weapon, but in the silent space after his question, Fenris slackens his shoulders, and the light under his skin disappears like water through a cloth.
It's darker, without him, but that makes it easier to see contrast and discern shapes outside the ring of his glow. ]
Knock her unconscious, [ he suggests under his breath, to no one in particular. ]
no subject
She has trailed along behind Charles, too; she has kept hold of her axe. But unlike Mystique, she's kept to that position and to the floor--in part because she's in less shape to be scaling boxes in a single bound. And like everyone else, Johanna is equally impatient, equally angry, equally tired--equally so done. Now would be a great time to get an axe in the meat of their target's leg so they can drag her back with them. Or, yeah: knock her unconscious.
But for once, instead of giving voice to all of those ironclad feelings of pissed off--Johanna lets out a breath, shaky--and sags into a crouch, one arm looped around the handle of her axe, like she's holding onto it for support, like she just can't take it anymore.]
If it's Eszter-- she promised to help. [Quiet, a little plaintive, edged with some frustration--but mostly just tired. She's a good actor. The huge chemical burn helps.] You promised. That's what I came out here for, all this fucking way, because--
[--And like she's caught herself, Johanna cuts off there. Swallows, hard.]
He's right. We can't stay. Come with us so we can get out of here.
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It helps to calm her down a little. It also helps her close in on Eszter, her gait slower now but still steady, inexorable as a comet seeking a planet to destroy. Heavy boots and an ordinary stride would hit the containers like drums, but she finds her way over in the kind of quiet that is easily obscured by cranky man voices. And Johanna sounding terrifyingly plaintive.
At least, Mystique is decent enough to take the suggestions being bandied about, and turn the axe in her hand. The butt of the handle sits ready instead of the gory blade, more of a blunt trauma opportunity than the presumption to murder. Thus prepared, she watches the squirm of the maze pathways as she closes in. If she finds Eszter, she'll hold at least for a couple seconds. Give this negotiation a chance to actually go somewhere.
Maybe pick a dumber-looking shape to change into. They all have to play their parts.]
no subject
[She's muttering it to herself, bristling at the derisive tone, the assumptions in the man's words, a more personal irritation piercing through what had just been concern and fear.
But there are others talking - and they could all talk, it seemed, which was more than could be said for any of the humanoid shaped creatures she'd encountered since arriving on the ship. The use of her name draws her short, deeper motivation and memories of previous conversations swimming up through the sharp pragmatism of survival she's fallen into. Yes, she came here for a reason. If these people are still alive, then maybe--
She needs to try. There might be just as much opportunity for it in continuing to run, if she could get away, make her way into the ship proper. But these people don't seem inclined to let her go, and between them and the monsters, there is more hope of drawing reason and compassion from them.
One more moment, taking a breath and closing her eyes, steeling herself. She steps out and around the side of the last stack of crates, arms loose at her sides, expression still sharp with wariness, eyes narrowed. The glowing one has stopped glowing. It's harder to make them out in the gloom.]
Yes, I'm Eszter.
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The pleasure’s all ours,
[ he’s swift to assure, deadpan and at volume, too tired to bristle -- much. He looks like a dog who’s been rolling around in rotting corpses as much as he does a man, scruffed and cut up and tatty at the seams. ]
Where are the others.
[ To business. He prompts with all the subtlety of a fire poker turning through logs, coal and ash and hot iron. ]
Where is your shuttle.
[ He doesn’t expect her to answer, a decent portion of his brain still tracking the progress of Raven’s axe behind the scenes. Checking off a baseline list of questions for Charles to verify or otherwise follow. ]
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He still won't be the most reassuring sight, all of them doused in a fresh hail of blood and guts, but the tip of his head relays interest and curiousity.
As Erik talks, he chances a few steps closer. One hand hovers in front of him, fingers lax, placating. ]
Are you hurt?
[ He does hunt around for those answers as Erik puts those questions in her mind, a good enough tactic to rustle them up to the surface whether she wants them to or not. If they come, he'll relay them across, busily and tidily, all clipped efficiency in contrast to gentle inquiry.
He would prefer Eszter focused forward. He would prefer Estzer join their group, but if push comes to shove, or the quiet turns to monster-- ]
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Only a little. [A gash down her side, aches and pains that might indicate strained or torn muscles from getting away from various creatures.]
The shuttle's back there. [She lifts an arm, gestures back behind them, over the other side of the bay. Half a wreck, now. Her mouth presses, concern and frustration.] I don't know where the others are. We were split up.
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The newcomers were able to reach the main area of the ship from here, is what he's thinking, and they may not have much time left before searching for the likely-dead becomes throwing their own lives away. He may be able to reach Tyke or Hawke for an update. He doesn't say it. He glares at the screen instead, glancing up periodically to check on everyone's relative locations, and at one point smacks it against his palm to try encouraging it to cooperate.
The same thing he'd like to do to Eszter, if this goes on much longer. ]
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[Mystique's voice comes from above, nearly directly over Eszter's head. She's sitting by now, a pretense of casual comfort that's exactly that: a pretense. Her leg hurts. Not badly, but in a shooting kind of way that's worsened steadily since she was doing ballet all over the tops of the containers.
She opted not to shift after all. Stays blue, an indifferent thug with a bird's-eye-view, her ridged shins swinging below and axe bridging her hands loosely. The vantage doesn't actually give her such a great view of the DUPRR agent herself, though she'd probably have easy access if Eszter did anything obvious. She's looking over her teammates instead, discreetly, but assessing.]
Do you know what happens if you're out here when the Jump drive engages?
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Everything in the ship is subjected to forces greater than 35G. Yes, I know.
[She isn't especially concerned about that. She doesn't intend to be on board for the jump, or perhaps to prevent it happening entirely.]
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From the outside, this is a dumb silence, as silences go.
His next thought is for the horse they rode in on, far enough away across the bay to make retrieval impractical. Temptation isn’t enough to overcome the foggy pain pounding in his skull -- no telepathy is required to follow his thought process, this time. All the breath pent up deep in his chest vents into a sigh. ]
Let’s keep moving.
[ The inevitable do yourself a favor and don't try to run is limited to a look. He starts to turn. ]
When was the last time you saw someone else?
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As far as he is concerned, they've rarely gathered quantifiable data on the nature of the jumps, but he does not say as much, or really think it -- there have had to be reasons other than forces greater than 35G making the time during jumps dangerous. God knows, other things happen during. This isn't the time. ] [ The group on the whole is treated to this commentary, save for Eszter herself.
He otherwise keeps the floor open for Eszter to answer, body language turning to invite her to join their group, to find safety in the midst of them. ]