19 March 2016 @ 10:59 am
CHARACTERS: Rey, Muscovy, and Firo
LOCATION: The Tranquility cliff
WARNINGS: None
SUMMARY: The Prochainezo family considers their next move

place cut text here )
 
 
12 March 2016 @ 11:32 pm
CHARACTERS: Rey and You.
LOCATION: The Tranquility + Treehouse.
WARNINGS: None yet.
SUMMARY: Rey has been feeling inclined to do a little ship exploring.
NOTES: This is also a catch-all log for March. If anyone wants to do anything for this month, just hit me up via PM, plurk, or AIM!

and we watch the waves. )
 
 
09 February 2016 @ 10:41 am
CHARACTERS: Any and all.
LOCATION: Basecamp, Medical and beyond.
WARNINGS: Implied (and possibly explicit) nakedness. Gore and violence.
SUMMARY: The Tranquility jumps again, while the camp is beseiged by bloodthirsty monsters.
NOTES: Can be found at the bottom of the post. This post is also a plot post.

They didn't even have a word for 'lie'. )
 
 
CHARACTERS: Firo, Muscovy, maybe Rey later on
LOCATION: Somewhere near the treehouse
WARNINGS: Sparring with knives, talk of shooting things
SUMMARY: Sometimes you just need a "yes he's allowed to go on the field trip" type paper slips, only that this time it is about Mystique teaching you how to shoot a rifle and she wants to see the signature in person. So Muscovy brings one of his adults. This is why it is good to have personal adults.
Note: Backdated to shortly after this

I gotta ask you something )
 
 
CHARACTERS: Muscovy & Rey
LOCATION: Some distance out of the camp, in the tree that Rey, Firo and Muscovy's treehouse is in
WARNINGS: N/A
SUMMARY: While building a house for the fairies

some people have dogs, some people have cats, some people have fairies )
Tags: ,
 
 
08 January 2016 @ 10:15 pm
CHARACTERS: Any and all.
LOCATION: Basecamp, Medical and beyond.
WARNINGS: Implied (and possibly explicit) nakedness.
SUMMARY: The Tranquility jumps again.
NOTES: Can be found at the bottom of the post.

Of course, they say every atom in our bodies was once part of a star. Maybe I'm not leaving... maybe I'm going home. )
 
 
01 January 2016 @ 05:10 pm
CHARACTERS: Algidus ([personal profile] thecoldshoulder) and anyone.
LOCATION: The base camp outside the Tranquility.
WARNINGS: Description of injuries.
SUMMARY: Algidus makes one last-ditch effort to find AJ. Things go horribly as always.
NOTES: This is a backdated log; he was lost inside the ship from the 10th to the 25th of December.

Take your time to arrive. )
 
 
08 December 2015 @ 04:34 pm
CHARACTERS: Muscovy & Rey
LOCATION: Somewhere in a corner of the camp
WARNINGS: ...children falling out of trees?
SUMMARY: Muscovy is trying to build a treehome. He isn't particularly successful. Rey offers an alternative. But first she needs to find out about his aspirations...

it's raining children, amen )
Tags: ,
 
 
20 November 2015 @ 11:56 pm
CHARACTERS: Muscovy & Death
LOCATION: Up a tree
WARNINGS: TBA
SUMMARY: A tiny nation feels alone and misses his family. Death happens to be around and also a good conversational partner.

snow in my veins )
 
 
06 November 2015 @ 12:01 am
CHARACTERS: Firo and you! With closed prompts for Rey and Tadashi
LOCATION: Camp outskirts
WARNINGS: Mentions of violence and , mentions of death in Tadashi’s prompt
SUMMARY:Firo messes with plants, has fun with nightmares, and spars with a friend
place cut text here )
 
 
09 September 2015 @ 10:12 pm
CHARACTERS: Any and all.
LOCATION: Basecamp, Medical and beyond.
WARNINGS: Implied (and possibly explicit) nakedness.
SUMMARY: The Tranquility jumps for the first time since crashing.
NOTES: Can be found at the bottom of the post.

It's safe to wake up now. )
 
 
CHARACTERS: The women Milagros Gallo has been, and whoever feels like dealing with that mess.

LOCATION: Up a tree.

WARNINGS: Nudity, violence, death, child death, failed attempts at necromancy. You know. The usual.

SUMMARY: Milagros remembers everything, so it means nothing, and she befriends a tree.

NOTES: In addition to all the trauma, magic is happening. Mila is semi-feral due to Verbena having a lot of memories and there usually being rituals and coven support for getting them back, but capable of interacting if you are interested in knowing why the tree is slowly changing shape. For a given value of might hiss at you from up a tree.

the solution is to learn another language and speak it like a child forever ; show me any language and I will confuse the words for desk and writer to protect myself. )
 
 
CHARACTERS: OPEN also Muscovy and Rey
LOCATION: The camp
WARNINGS: Well, the local wildlife is geckos and bugs, and we're having a barbecue. Eating bugs, Geckos being (turned into) food. If something else comes up, please notify me and I'll update.
SUMMARY: After the rain has finally ended, Muscovy and Rey organize a BBQ. Bring what you have, share it around, fire is provided.
NOTES: Start your own threads and tag around!
Forwarddated to the 6th.

Let's gather things and roast them! )
 
 
01 September 2015 @ 03:43 pm
OPEN  
CHARACTERS: William Adama and OPEN
LOCATION: Around camp
WARNINGS: None currently
SUMMARY: Time to formalize a watch rotation
NOTES:

It's not safe here )
 
 
18 July 2015 @ 09:01 am
CHARACTERS: Muscovy, Firo, Rey
LOCATION: A kitchen, Rey's room
WARNINGS: TBA if something shows up.
SUMMARY: Firo thinks that Muscovy and Rey can use more friends. Muscovy and Rey have talked before and Muscovy kind of likes her. The logical conclusion is kicking down her door to bring her soup, obviously.


You've got a friend in us )
 
 
07 July 2015 @ 10:04 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump.
NOTES: There's a sense of quiet as you wake from the jump, a silence that seems to stretch into the medbay around you despite the slowly increasing sounds of gravcouches draining, releasing, bodies tumbled to the floor. A lack of any shadowed presences could be a relief, but as you fall into the process of cleaning up and getting dressed, you begin to notice it - there's no confused, uncertain faces in the crowd. No new, scared people, number 045 on their arm.

The bustle is thinner, the medbay a little emptier. People have left, been taken in the jump. But no one new has been brought in.

New arrivals will find messages spray-painted in red across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.

I can only hope that the answers will come to me in my sleep. )
 
 
24 June 2015 @ 12:40 pm
CHARACTERS: Muscovy and OPEN
LOCATION: Medbay, oxygen gardens, and the corridors/lifts leading from one to the other
WARNINGS: TBA if it comes up
SUMMARY: Muscovy has trained his manifestations. He didn't expect that this would get him haunted by snowstorms. Darn those powerful nightmare leaks.
NOTES: His snowstorms are relatively local and short but also recurring and strong.

The wind is howling like this swirling storm inside Couldn't keep it in Heaven knows I've tried )
 
 
22 June 2015 @ 05:35 pm
CHARACTERS: Heather Mason and open, + starters
LOCATION: ...various?
WARNINGS: William's starter is NSFW-ish. Blame China for taking me up on a joke.
SUMMARY: Catch-all for memory leaks and Heather doing badly at dealing with Netherlands being gone.
NOTES: feel free to tag in with whatever, or hit me up by pm or on plurk if you want a starter!

everybody knows that the captain lied )
 
 
11 June 2015 @ 10:41 pm
CHARACTERS: Wash and OPEN
LOCATION: SHuttlebay
WARNINGS: Are unlikely
SUMMARY: Wash makes good on his promise to help the kids build a pillowfort in the shuttlebay
NOTES: Characters interested in joining Flight are free to use this as an excuse to meet the CFO in the most dignified manner imaginable

You can't look dignified when you're having fun... wrong pilot )