lчdíα ( вєttєr thαn αnч σthєr αlphα ) mαrtín (
mathematically) wrote in
ataraxionlogs2013-05-07 11:13 pm
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Entry tags:
- !jump,
- agent texas,
- agent washington,
- agent york,
- alex shepherd,
- alex summers | au,
- am,
- ariadne,
- arya stark,
- beleth "bells",
- bennett halverson,
- delta,
- elena gilbert,
- epsilon,
- eric northman,
- franz d'epinay,
- galadriel,
- hal yorke,
- harry potter,
- jack harkness,
- james potter,
- john "reaper" grimm,
- john a. zoidberg,
- josh levison,
- legolas,
- leliana,
- leonard "bones" mccoy (xi),
- lestat de lioncourt,
- lily evans,
- loki,
- lydia martin,
- mairon [sauron],
- marty mikalski,
- mathilda lando,
- mike banning,
- mordecai,
- nathan young,
- nepeta leijon,
- netherlands,
- nill,
- peter bishop,
- peter burke,
- river song,
- rose tyler,
- scott mccall,
- stiles stilinski,
- takeshi,
- the batter,
- the doctor (eleventh),
- the master (shalka),
- the warden (daylen amell),
- thranduil,
- tom mcnair,
- zeke tyler
eighteenth jump;
CHARACTERS: any and all
LOCATION: Gravity Couches and beyond
WARNINGS: maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: Keeping up with the tradition and copy pasted like always from the last one
You wake up in darkness.
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
You are not alone.
There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
This is your welcome party.
LOCATION: Gravity Couches and beyond
WARNINGS: maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: Keeping up with the tradition and copy pasted like always from the last one
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
Talia Malak-el-Dahshat || OTA
There are people who have told her things, stories about ships that fly in the air, about being kidnapped and unable to return, but Talia refuses to believe them. She doesn't know where she is, but she damn well knows she's not in the air; the floor is far too stable for them to be flying.
She'd pushed her head under the water, bathing quickly, and thrown on the clingy outfit they'd given her. At least they'd given her her weapons back; she's strapped them on her legs, arms and hips, forgoing subtlety for looking as dangerous as possible.
And now she waits, glaring fiercely at every person who passes, hiding her terror beneath her constant anger.]
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This one does not look to be passive.
And that's why Edgeworth approaches her. He doesn't want any incidents, and even if he's not good for much at the very least he's usually able to talk the new arrivals down from lashing out at others.]
Good day, ma'am. Might I request a moment?
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Talk, then.
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My name is Miles Edgeworth. Might I ask yours?
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Princess Talia Malak-el-Dahshat of Arathea.
[A beat. Her mouth twists just slightly.]
Deposed.
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I see. How shall I refer to you?
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[Princess, and she doesn't say that, though the urge is there.]
What is it you want, Edgeworth?
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[He nods to her hand.]
I would like to request that it be without that pointed at my face, if possible.
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Remus Lupin: Pretty Princess
In the name of the moon, he'll bite the hell out of you! (oh my god remus stop)
GOD FUCKING DAMMIT LUPIN HE WANTS THIS NEW SUBSTITUTE SISTER STOP POKING YOUR HEAD IN
oh my god yes I didn't even realize he'd associate her with Franziska
Sassy, crabby, haughty teenage princess with a whip? How could he not?
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[He nods to her weapons--arms legs hips, meaning more or less every bit of her is armed, which, all right, so there are dangers aboard this ship (the execution in the brig comes unfortunately to mind), but this is a bit... much. She's like an armory all on her own.
Sirius stops and leans against the locker bank opposite her, his arms crossed over his chest, wearing a little smirk. Not unfriendly, exactly, but--after every exhausting jump, there's always new people milling around, and Sirius always does the cursory check for people he knows. James is here now, so who the hell cares about anyone else-- but anyways, once he knows that there's no one of interest here, he always head off to his room.
Except these weapons have distracted him, and he looks her over, his head cocked.]
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I'll consult you before I dress next time, shall I.
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[He shrugs, not at all put off by her clipped tone.]
Or maybe not. They've told you about all of the monsters and things, right? Terrifying. Perhaps you'll prove to be the most prepared of us all.
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[She raises an eyebrow.]
Fairy or sorcerer?
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[So unimpressed. He stares at her a moment, waiting for her to--possibly--take that back.]
Do I really look like a fairy.
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Wizard, actually. Is it the jump that's got you all worked up and feisty, or are you normally this charming?
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However, he tries to stay alert to possible threats, and she looks like one. Armed to the teeth, shooting daggers from her eyes. That would have been hard to miss. He glances, looks her over. He has to assume that not everyone always finds their own clothes in their locker, so they might wear the jumpsuit for a while if they have to, or if they prefer it... but it's more typical, he thinks, of new abductees. And if she were this put out by someone she had seen, she probably wouldn't be standing here like this. She would be looking for the person, or maybe in her own cabin... wouldn't she? Her attitude might be defensive... or she might just be very ill-tempered. And one doesn't preclude the other.
In any case, if she knows how to use those weapons, it might be better to learn more about her.]
It was your first jump?
[He's astute, but not necessarily empathetic. Still, he remembers that, months earlier, he was as angry as she looks.]
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[It's a cold and curt answer, and Talia glares at the boy-- man?-- as she says it. He looks pale and sickly, more like an invalid than a threat, but that doesn't mean he isn't one.]
And not yours. What do you want?
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A cup of coffee, but not Petrelli's, unless you want some.
[A beat, a half-shrug of one shoulder, and then,]
You reminded me a little of a friend.
[Had Seven been a friend? She had been an acquaintance he had liked; he had appreciated her help. This woman didn't seem to have her open curiosity, but more caution, he thought, would have been better in Seven's case.]
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Jim himself is dressed in the black slacks provided by the ship and a green wrap-around shirt. he stands, and walks, like a man in charge, even though the only thing he heads on this ship is the gunnery department. Kirk was a captain, and it wasn't a part of his personality that he intended to compromise at any time.]
Peppermint. [he says, gesturing with his datapadd but remaining unoffensive when he stops near her]
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Talia tilts her head back, regarding him coldly, her fingers brushing against the handle of one of her knives (just in case).]
What?
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he smiles]
Peppermint. It'll help with the nausea.
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How many times has it taken you to learn that?
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And still no way to return. I see.
[She exhales.]
Who are you?
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Name's Jim Kirk, Captain of the U.S.S. Enterprise. [he holds out a hand, though its up to her to take it or not] This is the Tranqulity. You know anything about it yet?
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