axmods. (
ataraxites) wrote in
ataraxionlogs2015-01-08 12:01 am
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Entry tags:
- !jump,
- bellamy blake,
- benny lafitte,
- bethmora fortescue,
- bucky barnes,
- captain hook (killian jones),
- caroline forbes,
- charles xavier,
- cole,
- commander shepard,
- cora hale,
- cullen rutherford,
- derek hale,
- dick "robin" grayson,
- ellen ripley,
- eponine thenardier,
- firo prochainezo,
- harry potter,
- heather mason,
- ivan,
- jackson "jax" teller,
- jennifer keller,
- johanna mason,
- john blake | au,
- john mitchell,
- kieren walker,
- l "ryuuzaki" lawliet,
- leo fitz,
- levi,
- liara t'soni,
- marian hawke,
- marty mikalski,
- minho,
- mordin solus,
- netherlands,
- octavia blake,
- padme amidala,
- raven reyes,
- richard rider,
- rick grimes,
- river tam | au,
- sally malik,
- sam alexander,
- simon tam,
- sirius black,
- takeshi,
- taylor "tyke" kee,
- thomas
thirty-ninth jump;
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: A feeling of deep dread greets you as you stumble out of the gravcouch, strong enough to hold you still for a long moment, searching your surroundings for the source of your wariness. Nothing becomes apparent, only your fellow passengers waking up. Eventually you gather the resolve to pick yourself up and start moving, the feeling fading slowly as you progress through routine.
New arrivals will find messages spraypainted across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.
----------------
YOU͘ ̨WAKE̢ ̧UP ́IN DA̛RKN̢E̕SS̶
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
YÓU̴ ̧ĄRE NOT҉ ̷ALǪNE҉
There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
TH̀IS͜ ̶I͠S͡ ͘Y̵O͝UR ̕W͝E̛L̨C͡O͝M͏E P̛AR̴TY͜
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: A feeling of deep dread greets you as you stumble out of the gravcouch, strong enough to hold you still for a long moment, searching your surroundings for the source of your wariness. Nothing becomes apparent, only your fellow passengers waking up. Eventually you gather the resolve to pick yourself up and start moving, the feeling fading slowly as you progress through routine.
New arrivals will find messages spraypainted across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
no subject
"Depends what you mean," she says, slowly. "Literally with us, somewhere in the ship? Or..."
What, some kind of spirit, or... memory, locked away somewhere? Could be. There are a lot of unknowns on the ship and they don't seem to get very far no matter how much time passes.
no subject
She's felt it, some times more strongly than others. The inescapable feeling of many eyes studying her. Of shadows moving in the hallways.
The Cyllene had obviously been occupied by something when they had docked there. The Tranquility may still be inhabited the same way.
This ship isn't empty. That's the problem.
Realizing that she's still standing, Rey slides into the seat opposite of Shepard, muttering a quiet apologies under her breath.
no subject
"Guess the real question is what they want." Was it to warn them, scare them away? To give them answers? She furrows her brow again, leaning forward over propped elbows and clasped hands. There're too many questions that crop up on an almost weekly basis and even people like Rey who have been on the ship since the beginning and who seem to know the most struggle to make sense of it all.
no subject
She hates not being able to answer, after being here for as long as she has.
Her eyes shift to the stacks of liquor lined on the walls, before she gets up from the booth and walks towards the counter. Rather than going for the booze, however, she pours herself a healthier glass of water.
Lifting a second empty glass, she waves it over at Shepard, silently asking if she'd like anything while Rey is still on her feet.
no subject
"Just, ah-- Whatever you're having," she jokes, lip twitching upward. It's too soon from the jump, in her mind, for a drink; her head still has some catching up to do.
"Not much we can do at the moment, seeing as most of our 'exploration' usually ends up with someone hurt."
Or worse. She scowls; refraining from action is something she's often loathe to do, and this is no exception.
no subject
"There are still some people who are willing to take the risk. Idle hands are the devil's tools, as the saying goes." She smirks a little, stretching the scars on her lip and jaw.
Rey herself is one of those who would risk anything for the sake of the mission. Despite the mutiny, her attempts to leave on Arima, and even the recon... She's still less inclined to just sit around.
no subject
"Thanks," she says with an appreciative nod before taking a few gulps of the water. A real drink wouldn't have hurt, for sure, but this is a nice change after all the fluid in her lungs.
"Maybe we can find some way to look into all this that doesn't just have us moving blind through the dark... uh, literally and figuratively."
no subject
She hasn't yet had the chance to go over all of the conversations before having to rush to the gravity couches. Rey has to clear her head first, and being able to sit down with some water is helping.
There's still a lot that they don't know, but they know a hell of a lot more now than they did when Rey first got here.
"Have no desire to go back into the corridors," she concludes after a drink. "Thinking perhaps some of the answers we're looking for are a little closer."
no subject
As with the Citadel when it had turned out to be the Catalyst. The one damn thing they'd needed all along that they hadn't recognized until it was too late. Or... almost too late.
"Is all this intel and investigation being collected all in one place somewhere, or is it just bits and pieces between people?"
no subject
"Bits and pieces," she replies. "We've been able to gather more information based on what was provided to us over time, or what we've collected. Such as the core of the ship that was found while by reconnaissance."
She blinks, and for a moment there's a flash of white. Her head shakes, and she takes another gulp of water in the midst of her efforts to separate herself from the past. Easier said than done, but not impossible with the right focus.