Murphy Pendleton (
yardbird) wrote in
ataraxionlogs2012-09-25 09:31 pm
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Entry tags:
- alayne stone,
- alex shepherd,
- asato,
- brendan frye,
- captain hook,
- captain jack sparrow,
- data,
- emily thorne,
- frodo baggins,
- hayley stark,
- henry townshend,
- hikaru sulu (xi),
- ianto jones,
- jack kelly,
- james t. kirk (xi),
- john baum connor,
- john blake,
- kaylee frye,
- kurt hummel,
- lisbeth salander | au,
- mason lockwood,
- murphy pendleton,
- nepeta leijon,
- october bantum,
- rey,
- sarah connor,
- spock (xi),
- the doctor (eleventh),
- wichita
SILENT HIL PLOT: FOG EDITION
CHARACTERS: ALL OF YOU SICK-MINDED MOTHERFUCKERS.
LOCATION: THE TRANQUILITY: FOG-WORLD EDITION.
WARNINGS: SURE IS FOGGY HERE, HUH?
(Also, you know. Horror. In space. With Silent Hill. That's always a recipe for Friendship Is Magic, right?)
SUMMARY: WELL, YOU'RE PROBABLY JUST WANDERIN' AROUND
WHEN SOMETHING DRAWS YOUR ATTENTION,
YOU CRASH INTO THE GROUND AND THEN YOU WAKE UP
IN A PARALLEL DIMENTION...
OOC: Okay! To make this easier, I am going to split this up into two catch-all logs. This event takes place within the span of September 26 through October 3rd, so maybe include the day in the subject line. If you plan on shifting between the worlds in the middle of a thread, it might be a good idea to add a link when starting a new thread in the other log (but it's not mandatory. Do whatever works for you!).
Characters who wind up in the fog world will either find themselves simply waking up to it, or walking when suddenly it becomes strangely more difficult to navigate the hallways. Hmmm... the lock is broken, you cannot open it. What more, they will find that their devices aren't working properly. The video feed is mostly snow. Audio kind of works, though! So you're free to give that a whirl.
Those who were not drawn in by the siren call of Silent Hill will not be able to physically interact with any of the characters stuck in the fog or Otherworld. To those in the real world, they simply vanished, and may find traces of them via unclear radio static on the communicators or catch ghostly glimpses of the missing people wandering the ship. But that's it. Ooh, spooky...
Monsters can appear in the fog world, but there are significantly less of them. You're probably likely to only run into a few of them. Other than that, you're almost safe here. Almost. Things are just unsettling and foggy and doesn't look quite right. But you never know when things might transition into the Otherworld, so be careful.
By the by, now might be a good time to stock up.
For information/questions, refer to this post.
THAT LOG WITH LOTS OF NIGHTMARES AND OTHERWORLD STUFF GOING ON
LOCATION: THE TRANQUILITY: FOG-WORLD EDITION.
WARNINGS: SURE IS FOGGY HERE, HUH?
(Also, you know. Horror. In space. With Silent Hill. That's always a recipe for Friendship Is Magic, right?)
SUMMARY: WELL, YOU'RE PROBABLY JUST WANDERIN' AROUND
WHEN SOMETHING DRAWS YOUR ATTENTION,
YOU CRASH INTO THE GROUND AND THEN YOU WAKE UP
IN A PARALLEL DIMENTION...
OOC: Okay! To make this easier, I am going to split this up into two catch-all logs. This event takes place within the span of September 26 through October 3rd, so maybe include the day in the subject line. If you plan on shifting between the worlds in the middle of a thread, it might be a good idea to add a link when starting a new thread in the other log (but it's not mandatory. Do whatever works for you!).
Characters who wind up in the fog world will either find themselves simply waking up to it, or walking when suddenly it becomes strangely more difficult to navigate the hallways. Hmmm... the lock is broken, you cannot open it. What more, they will find that their devices aren't working properly. The video feed is mostly snow. Audio kind of works, though! So you're free to give that a whirl.
Those who were not drawn in by the siren call of Silent Hill will not be able to physically interact with any of the characters stuck in the fog or Otherworld. To those in the real world, they simply vanished, and may find traces of them via unclear radio static on the communicators or catch ghostly glimpses of the missing people wandering the ship. But that's it. Ooh, spooky...
Monsters can appear in the fog world, but there are significantly less of them. You're probably likely to only run into a few of them. Other than that, you're almost safe here. Almost. Things are just unsettling and foggy and doesn't look quite right. But you never know when things might transition into the Otherworld, so be careful.
By the by, now might be a good time to stock up.
For information/questions, refer to this post.
not a problem!
[He doesn't stop as much as stumble to a halt, his hands instinctively flying up at the warning. Once he keeps himself from staggering, he notices a figure in the fog, close enough to judge its shape and size but not enough for him to be able to tell who he's looking at.
Hearing another voice after such a long silence is jarring, and he knows he's heard this voice before. He just can't really place when or where, especially without a face to match it up to.]
Don't shoot! It's me! [A second passes before he realizes that doesn't actually tell the guy with the gun much of anything, so he adds:] It's Asato.
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What are you doing out here?
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I was looking for--[And he stops there for a split second. "My dead mother" isn't a sane answer to give, and it's not something he's eager to reveal, no matter the reason. So his correction is quick, nothing more than a brief stumble over his words.] Looking for a way back to my room. But I can't find it. Are you lost too?
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I'm fine, [he answers with a nod. Disoriented and more than a little confused, sure, but not injured in any way. Given the strange things that have happened on the ship before, he considers himself lucky.]
I just don't know where I am. This hallway isn't familiar at all. [And then something else strikes him, and he pulls out his communicator.] Mine isn't working. Is yours?
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He doesn't even have to bother checking his comm; he tried it earlier, when he first found himself walking aimlessly through the fog. ] Nope. It acts like it's trying to but all I get is snow.
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Snow. Mine too. [Snow and choppy bits of audio every now and then, just enough that he can't make out what anyone's saying.] Maybe it's something outside. Something in space.
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[ Honestly? Mason doubts it, but it's worth a shot. ]
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We can try. [Meaning he's equally doubtful, but maybe having some company will help with the anxiousness the fog brings.] Which way did you come from? I haven't tried to find any places the paths split up.
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No weapons. I didn't expect to get lost in the fog. [And by the time he thought to go back and grab his sword, he was already way too far in.] I can bite and claw, though.
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He follows alongside him, trying to keep up that contact to make sure neither of them end up wandering off on accident.]
I don't think I've been this way...
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How can you even tell? [ His tone is curious, not judgmental. ] Everything looks the same to me.
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It's a feeling. I can't be sure. I tried to make scratches on walls when I found them, but I haven't found any of them again.
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I don't know about lucky. But it's better to go in pairs. [His ears perk up and turn again.] Have you been hearing anything?
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I thought I heard someone talking to me. But it shouldn't be happening. This person should have been dead for a long time now.
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Besides, he's beginning to swear that he can hear things not quite so friendly underneath the distant hum of the ship.]
Engineering? There are a lot of hiding places there. [But then they have to find it, and that's the tough part.] If we find a wall and stay close to it, maybe we'll find a door somewhere that opens.
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But there were walls before. I found them. They have to still be here. [One hand comes up to reach right out ahead of him, blinding feeling around.]
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Yeah, they do, but the question is where? And for that matter, how the hell did they get so far away?
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It's like being lost in a forest. It feels huge because you're scared and you don't know where to go. [There's just no way these walls could've gone anywhere. It's got to be their minds playing tricks on them somehow.]
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