07 October 2012 @ 10:59 pm
CHARACTERS: any and all
LOCATION: Gravity Couches and beyond
WARNINGS: maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: Keeping up with the tradition and copy pasted like always from the last one

You wake up in darkness. )
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25 September 2012 @ 09:31 pm
CHARACTERS: ALL OF YOU SICK-MINDED MOTHERFUCKERS.
LOCATION: THE TRANQUILITY: FOG-WORLD EDITION.
WARNINGS: SURE IS FOGGY HERE, HUH?
(Also, you know. Horror. In space. With Silent Hill. That's always a recipe for Friendship Is Magic, right?)
SUMMARY: WELL, YOU'RE PROBABLY JUST WANDERIN' AROUND
WHEN SOMETHING DRAWS YOUR ATTENTION,
YOU CRASH INTO THE GROUND AND THEN YOU WAKE UP
IN A PARALLEL DIMENTION...


OOC: Okay! To make this easier, I am going to split this up into two catch-all logs. This event takes place within the span of September 26 through October 3rd, so maybe include the day in the subject line. If you plan on shifting between the worlds in the middle of a thread, it might be a good idea to add a link when starting a new thread in the other log (but it's not mandatory. Do whatever works for you!).

more info )

For information/questions, refer to this post.

THAT LOG WITH LOTS OF NIGHTMARES AND OTHERWORLD STUFF GOING ON
 
 
07 September 2012 @ 11:05 pm
CHARACTERS: any and all
LOCATION: Gravity Couches and beyond
WARNINGS: maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: Keeping up with the tradition and copy pasted like always from the last one

You wake up in darkness. )
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18 July 2012 @ 11:13 pm
 
CHARACTERS: the Enterprise Crew (all of you B|)
LOCATION: ~it is a mystery~ and by that i mean their designated meeting room don't ask me where that is
WARNINGS: ffft.
SUMMARY: spock melded with the ship and then passed out and then woke up and then they called a meeting about it.



Enterprise, meeting at 17:00 hours.


a little universe between our backs )
 
 
17 July 2012 @ 04:54 pm
CHARACTERS: this guy, and whoever feels like stopping in
LOCATION: medbay
WARNINGS: n o p e
SUMMARY: some loser vulcan decided to try and mind meld with a freaky deaky spaceship. this resulted in big sleeps. tldr spock's awake and has new reasons for the ship to give you heebie jeebies

nothing here is cruel or kind )
 
 
 
08 June 2012 @ 12:34 am
CHARACTERS: Everyone
LOCATION: Gravity Couch Room
WARNINGS: Possible swearing, possible violence, implied (and possibly explicit) nudity.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: Yep, we're continuing the tradition of re-hashing the game premise. Copy-pasted from the last one.

---

You wake up in darkness.


There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.

You are not alone.


There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.

After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.

If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.

This is your welcome party.
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