21 September 2014 @ 10:01 pm
CHARACTERS: lucifer and castiel
LOCATION: hallways on an unused level of the passengers quarters
WARNINGS: lucifer :|
SUMMARY: time for a not so happy family reunion

every cop is a criminal )
 
 
14 September 2014 @ 08:53 pm
CHARACTERS: tyke, derek, and castiel
LOCATION: tyke's room
WARNINGS: watch this space
SUMMARY: the best time to have a heartfelt reunion is in the middle of the night, right?

this is not the threesome you're looking for )
 
 
08 September 2014 @ 12:00 am
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: You wake feeling cold and alone. There is a strange sense of emptiness, and the jump holds no surprises for you. There is nothing buffering the jump sickness and disorientation for you this month, and those still suffering the lingering effects of August's plot may find it more difficult than usual to get through the post-jump routine.

New arrivals will find messages spraypainted across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.

I can't remember any of my life before this flight began. )
 
 
08 August 2014 @ 12:00 am
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: You wake feeling cold and alone. There is a strange sense of emptiness, and the jump holds no surprises for you. There is nothing buffering the jump sickness and disorientation for you this month, and the effects may be difficult to cope with, especially for those who went into Engineering several months ago.

New arrivals will find messages spraypainted across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.

I can't remember any of my life before this flight began. )
 
 
17 July 2014 @ 11:38 pm
CHARACTERS: dean & cas
LOCATION: the gardens
WARNINGS: maybe some swearing
SUMMARY: simple space life is never simple
NOTES: n/a

numbly feeling )
 
 
CHARACTERS: amory ([personal profile] fatespoken) & castiel ([personal profile] falteringly)
LOCATION: a bathroom. or somewhere close by.
WARNINGS: language, random talks about religion, idefk
SUMMARY: ams sends a prayer to cas, and hey, what do you know? he actually answers.

i'll be the bright in black that's making you run. )
 
 
07 June 2014 @ 09:30 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: The strange comfort of last month's jump remains, despite how arduous getting into the gravcouches may have been. The heightened sensory experiences that had been plaguing so many characters before the jump are gone, and any sickness or disorientation seems distant, barely a problem. You wake feeling well-rested, calm and content, and welcomed. As you fall free from the gravcouch there is the lingering feeling of someone having been there, near you, someone important and dear to you reaching for you, calling for you to go to them.

The feeling is strong enough that you find yourself looking for them, expecting them to be stood in front of you — but there's no one there, only your fellow passengers emerging from the gravcouches around you...

it is sometimes an appropriate response to reality to go insane. )
 
 
01 June 2014 @ 11:48 pm
CHARACTERS: spike ([personal profile] allbloodyhail) & cas ([personal profile] falteringly)
LOCATION: the gardens
WARNINGS: none for now
SUMMARY: cas checks in with his friend and finds that some stuff has happened he needs some help with. ( forward dated to a day before the jump. )


nothing ever lasts forever. )
Tags: ,
 
 
CHARACTERS: SPIKE and his little dog too, oh yeah and YOU.
LOCATION: various places around the ship
WARNINGS: extreme cuteness, also a vampire teaching bad habits to a two month old and v impressionable pup.
SUMMARY: spike tours byron around the ship, trying to puzzle out how dog step-fatherhood works.
NOTES: don't get cavities from this log i am not liable. forward dated about a week!

maybe someday your name gonna be in lights )
 
 
09 April 2014 @ 06:30 pm
CHARACTERS: DEAN WINCHESTER, SPIKE & CASTIEL
LOCATION: GARDENS
WARNINGS: gonna get hiiiigh
SUMMARY: Spike asked Cas to get high with him, Cas invited Dean; the rest is herstory.
NOTES: This is backdated to b4 the jump.

every day every night i get high )
 
 
07 April 2014 @ 10:04 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: If this isn't your first jump, you might notice that something's different: You wake to a strange sense of silence. For once, it feels like you're truly alone. There's no sense of being watched, no lingering impressions other than those that come naturally. Instead it's just the rush of the blue fluid and the sounds of your fellow passengers as they're released from the pods.

All characters who entered Engineering during February's plot will continue to suffer more extreme side effects from the jump, same as last month.

it is sometimes an appropriate response to reality to go insane. )
 
 
23 March 2014 @ 01:29 pm
CHARACTERS: dean & cas
LOCATION: the gardens
WARNINGS: none really! maybe some language.
SUMMARY: dumb and dumber having dumb conversations.

things ain't like they used to be )
 
 
07 March 2014 @ 10:02 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: The temperature in the medical bay has finally returned to normal. Unfortunately, however, all characters who entered Engineering during last month's incident will wake to find the side effects of the jump significantly worse than they've been in the past. These characters will experience intense nausea and disorientation, and even those with strong constitutions are likely to be temporarily incapacitated by symptoms including vomiting, confusion, vertigo, temporarily impaired/blurred vision, and temporary cases of tinnitus. At worst, characters may black out for short periods of time. This will gradually fade to bearable levels, though it's possible for it to return during inopportune moments throughout the month. New characters and characters who did not enter Engineering will experience the standard post-jump effects, including nausea, spotty memory, and general disorientation.

it is sometimes an appropriate response to reality to go insane. )
 
 
 
07 February 2014 @ 09:55 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: It could just be the standard sensation of air on wet skin, but if you bother to check, you might notice the steam rising from your body, barely there and gone within a minute. By the time you get to the showers, it will be clear that it's not just taking you time to adjust. The room is cold — colder than usual, but no worse than the last jump. While it's nothing dangerous, it's certainly motivation to hurry through the usual routine and get dressed quickly.

it is sometimes an appropriate response to reality to go insane. )
 
 
CHARACTERS: castiel ([personal profile] falteringly) & seraphim ([personal profile] majestyofthethrone)
LOCATION: 006 » 054
WARNINGS: none for now.
SUMMARY: after this. cas and sera talk about stuff.

that everything is fine. )
 
 
07 January 2014 @ 09:46 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: It's too hot. The stasis fluid feels smothering, uncomfortably warm; when the couches open, the cool air of the medbay is a startling wake-up call. It could just be the expected sensation of air on wet skin, but if you bother to check, you might notice the steam rising from your body, barely there and gone within a minute. By the time you get to the showers, it will be clear that it's not just taking you time to adjust. The room is cold — colder than usual, if this isn't your first jump. While it's nothing dangerous, it's certainly motivation to hurry through the usual routine and get dressed quickly.

it is sometimes an appropriate response to reality to go insane. )
 
 
26 December 2013 @ 06:56 pm
CHARACTERS: castiel ([personal profile] falteringly) & OPEN
LOCATION: various places
WARNINGS: wild angel on the loose n/a
SUMMARY: awake from the jump, he doesn't think it impertinent to stop. other things are more important.
NOTES: dates kind of scattered throughout!

even if you cannot hear my voice )
 
 
22 October 2013 @ 01:14 am
 
CHARACTERS: castiel and empathy partners
LOCATION: various
WARNINGS: violence mostly
SUMMARY: you all know the score by now
NOTES: consider this a catch-all for empathy partners who have plots with cas but no post up yet. (i'll hit those up soon instead, unless you guys get there first). if you want me to start, please leave me a location at least cause cas'll be popping in on people!
 
 
09 October 2013 @ 11:28 pm
CHARACTERS: Takeshi and Heather and Netherlands and whoever else pops in!
LOCATION: Second floor pool room on the 9th.
WARNINGS: ... kid party? Nothing exciting here, sorry folks.
SUMMARY: Takeshi's never had a birthday, and so we're having one. A Jumpday. Or something. Look, we're just celebrating that he's six. If he's even really six to begin with. Shut up.


It's about as party-ish as a kid can get on the TQ, okay. )