08 July 2014 @ 12:00 am
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: You wake feeling cold and alone. There is a strange sense of emptiness, and the jump holds no surprises for you. There is nothing buffering the jump sickness and disorientation for you this month, and the effects may be difficult to cope with, especially for those who went into Engineering several months ago.

It may be best to try to take what comfort you can from a hot shower and any friends you find around you, though, and don't pick up your comms too quickly - there's a message waiting on the network, a harsh warning about the real dangers around you, and no one would blame you for remaining in blissful ignorance a little longer...

I can't remember any of my life before this flight began. )
 
 
16 June 2014 @ 11:11 pm
CHARACTERS: Fili and Elizabeth Woodville
LOCATION: The Gardens
WARNINGS: None, other than cuteness
SUMMARY: Gardening lessons
NOTES: None

it is affection that creates this taste, teaching us first to notice, then to endure, then to smile )
 
 
07 June 2014 @ 09:30 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: The strange comfort of last month's jump remains, despite how arduous getting into the gravcouches may have been. The heightened sensory experiences that had been plaguing so many characters before the jump are gone, and any sickness or disorientation seems distant, barely a problem. You wake feeling well-rested, calm and content, and welcomed. As you fall free from the gravcouch there is the lingering feeling of someone having been there, near you, someone important and dear to you reaching for you, calling for you to go to them.

The feeling is strong enough that you find yourself looking for them, expecting them to be stood in front of you — but there's no one there, only your fellow passengers emerging from the gravcouches around you...

it is sometimes an appropriate response to reality to go insane. )
 
 
07 May 2014 @ 08:58 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: There is something very easy about waking from the gravcouches this month. The sensation of being watched is absent, and so is much of the sickness - even for those characters who entered Engineering in February. Instead the jump feels comfortable, the stasis fluid warm on your skin, the medbay lights not too harsh as you emerge amongst your fellow passengers. The sensation may be unnerving in its strangeness, but there will be a deep feeling of being well-rested, calm and content, that will not be completely lost no matter how much you question it.

it is sometimes an appropriate response to reality to go insane. )
 
 
07 April 2014 @ 10:04 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: If this isn't your first jump, you might notice that something's different: You wake to a strange sense of silence. For once, it feels like you're truly alone. There's no sense of being watched, no lingering impressions other than those that come naturally. Instead it's just the rush of the blue fluid and the sounds of your fellow passengers as they're released from the pods.

All characters who entered Engineering during February's plot will continue to suffer more extreme side effects from the jump, same as last month.

it is sometimes an appropriate response to reality to go insane. )
 
 
04 April 2014 @ 09:40 pm
CHARACTERS: Tauriel [personal profile] woodlander and Fili [personal profile] longestnose
LOCATION: The Forge
WARNINGS: Talk of death.
SUMMARY: Tauriel goes to visit Fili in the Forge.
NOTES: N/A.

Visiting a Friend )
Tags: ,
 
 
07 March 2014 @ 10:02 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: The temperature in the medical bay has finally returned to normal. Unfortunately, however, all characters who entered Engineering during last month's incident will wake to find the side effects of the jump significantly worse than they've been in the past. These characters will experience intense nausea and disorientation, and even those with strong constitutions are likely to be temporarily incapacitated by symptoms including vomiting, confusion, vertigo, temporarily impaired/blurred vision, and temporary cases of tinnitus. At worst, characters may black out for short periods of time. This will gradually fade to bearable levels, though it's possible for it to return during inopportune moments throughout the month. New characters and characters who did not enter Engineering will experience the standard post-jump effects, including nausea, spotty memory, and general disorientation.

it is sometimes an appropriate response to reality to go insane. )
 
 
CHARACTERS: Thranduil and anyone who is not an evil dark lord from Arda. Those are banned.
LOCATION: Level 13, room 86.
WARNINGS: Aftermath of serious trauma and violence.
SUMMARY: Thranduil was kidnapped and tortured by Melkor and rescued by allies. Now he's recovering in his (guarded) room and fit to have visitors.
NOTES: Thranduil's memory has been badly screwed with. Most of his Tranquility memories are intact, with exceptions of some CR (which was OOCly discussed). This effect is not permanent and will fade with time and exposure to that CR. If you want Thranduil to forget or misremember your character, PM me and we'll hash something out. Otherwise, I'll assume his memory of previously established CR is intact.

All the while I sit and think of times there were before )
 
 
12 February 2014 @ 11:46 pm
 
CHARACTERS: Galadriel, Fili, Jaye, Legolas, Eric, Tauriel, Luthien, Godric, Ori, Robb, Arya, and potentially more!
LOCATION: The hallways and bowels of the ship
WARNINGS: Potential signs of psychological and physical violence
SUMMARY: Thranduil has been taken. A group has assembled itself to get him back. But with no idea where Morgoth has stolen him off to or how to get to, they are left stumbling in the dark, searching for any clues that might lead them on the right trail.
NOTES: There will be three threads where those who have signed up for the match will be grouped together. But anyone who would like is more than welcome to create their own threads to do their own searching/talking about the happenings of this plot! (Also I am tired and I cannot think of anything better for cut text so if anyone wants to plurk me with something let me know in the meantime this is what we are stuck with I am sorry sob.)

Those that are participating will be interacting with their group mates and conducting their own searches on smaller scales, since one large thread is not exactly feasible. Groups will be given the opportunity to come across clues as to what's happening to him and his whereabouts although unless previously arranged they will not be finding Thranduil and Morgoth themselves.

life is really a shit sandwich sometimes )
 
 
07 February 2014 @ 09:55 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: It could just be the standard sensation of air on wet skin, but if you bother to check, you might notice the steam rising from your body, barely there and gone within a minute. By the time you get to the showers, it will be clear that it's not just taking you time to adjust. The room is cold — colder than usual, but no worse than the last jump. While it's nothing dangerous, it's certainly motivation to hurry through the usual routine and get dressed quickly.

it is sometimes an appropriate response to reality to go insane. )
 
 
05 February 2014 @ 11:41 am
CHARACTERS: Fili and Thranduil
LOCATION: The lockers, right before the jump
WARNINGS: A lot of feels
SUMMARY: Fili and Thranduil have a lot to talk about.

Till Durin wakes again from sleep )
 
 
CHARACTERS: Fili, Kili, and Thranduil
LOCATION: The gardens.
WARNINGS: Drunkenness and feelings.
SUMMARY: Fili has the goldsickness bad, so Kili and Thranduil are stealing his Arkenstone and jettisoning it.
NOTES: There is no mall in this log.

Let's go to the mall today! )
 
 
09 January 2014 @ 08:42 pm
CHARACTERS: Fili & Morgoth
LOCATION: The Forge
WARNINGS: Who the fuck knows
SUMMARY: A certain someone comes to visit a gold-sick lad.

Corruption will fill your brain )
Tags: ,
 
 
08 January 2014 @ 08:08 pm
CHARACTERS: Fili & Nuala
LOCATION: Oxygen Gardens
WARNINGS: None
SUMMARY: Fili meets with Nuala to try and help her sort out what this place is.

place cut text here )
Tags: ,
 
 
07 January 2014 @ 09:46 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: It's too hot. The stasis fluid feels smothering, uncomfortably warm; when the couches open, the cool air of the medbay is a startling wake-up call. It could just be the expected sensation of air on wet skin, but if you bother to check, you might notice the steam rising from your body, barely there and gone within a minute. By the time you get to the showers, it will be clear that it's not just taking you time to adjust. The room is cold — colder than usual, if this isn't your first jump. While it's nothing dangerous, it's certainly motivation to hurry through the usual routine and get dressed quickly.

it is sometimes an appropriate response to reality to go insane. )
 
 
CHARACTERS: Thranduil, Nuada, Legolas, Arya, Fili, Morgana, Galadriel, Eric, and Godric.
LOCATION: The network, the hallways.
WARNINGS: Blood.
SUMMARY: It is not cool for someone to attack one of Thranduil's liegemen. So Thranduil sends out a party to hunt down the demon that did it.
NOTES: Depending on what the party and its members actually do, Snow will PM folks with information they've gleaned from the search. Basically the aforementioned minus Thranduil are following a trail of Nuada's blood to where he fought a "demon" in the hallways. Might even find the culprit. Be brave.

A hot red burning on the side of your face )
 
 
14 December 2013 @ 08:50 am
CHARACTERS: Fili & Thranduil
LOCATION: The Oxygen Gardens & Fili's room.
WARNINGS: None!
SUMMARY: Fili knows Thranduil has a necklace forged by the dwarves. It isn't his. So Fili is going to take it back.
NOTES:

Someone just might be suffering from gold sickness )
 
 
11 December 2013 @ 12:41 am
CHARACTERS: A wolf, a bull and a dwarf
LOCATION: walked into a forge...
SUMMARY: Sorry, I have no punchline.
WARNINGS: Arya and Gendry come with their own warnings.

but it's hard to say there's nothing I regret )
 
 
07 December 2013 @ 10:16 pm
CHARACTERS: Fili & Thranduil
LOCATION: The Oxygen Gardens
WARNINGS: Talk of dismemberment gifts!
SUMMARY: Fili and Thranduil need to talk about a gift that Fili conveniently forgot to tell T about.
NOTES: Backdated to before the jump!

Just to be standing here; oh why am I here? )