10 October 2015 @ 12:48 pm
CHARACTERS: SKYE, EMMA SWAN, and OPEN
LOCATION: Outside of camp, around, etc.
WARNINGS: Will be updated.
SUMMARY: Catch-all log for October.
NOTES: Skye is currently hiding outside of camp with help from Max since she's a natural disaster waiting to happen. Natasha's been looking for her, and is going to bring her back in.

there's a china doll in the bull pen )
 
 
15 September 2015 @ 09:19 pm
CHARACTERS: SKYE and OPEN
LOCATION: Forest
WARNINGS: None
SUMMARY: Skye is not so good at survival instincts, but at least she's trying not to get people killed.

i'm bigger than these bones )
 
 
22 June 2015 @ 07:47 pm
CHARACTERS: SKYE, EMMA SWAN, and LYDIA MARTIN + others
LOCATION: Around the ship
WARNINGS: Violence, drowning, will update as needed.
SUMMARY: Posting leaks + catch-all for Jump 44. Hit me up or drop me a starter if you wanna do stuff!

trying to cross a canyon with a broken limb )
 
 
08 June 2015 @ 12:00 am
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: Awareness comes to you slowly in the smothering quiet of the blue fluid. In the light piercing through from the medical bay you realise there's a shadow, a figure stood at the glass of your gravcouch, a hand pressed to the surface just above your face. Fear spikes through your gut as waves of alien sensation crash into your mind, a rage that feels endless, all-consuming, furious, molten hatred that you know is for you.

When the fluid drains, door sliding open to deposit you on the medbay floor, you remember it. Remember it coming again and again, like a nightmare that plagued your sleep over and over, leaving you with no respite, no rest. Days. Perhaps even longer.

You remember that the light coming through from behind the shadow was red.

New arrivals will find messages spray-painted in red across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.

I can only hope that the answers will come to me in my sleep. )
 
 
18 April 2015 @ 08:36 pm
CHARACTERS: Skye ([personal profile] mspoots) and John Blake ([personal profile] oversight)
LOCATION: A random kitchen
WARNINGS: PG
SUMMARY: A somewhat random meeting leads to two trouble-makers spending some harmless time together.
NOTES: With alcohol.

I don't know why. )
 
 
16 April 2015 @ 03:22 pm
CHARACTERS: Leia Organa and Various
LOCATION: Lockers, the Gardens, Comms and other places on the ship
WARNINGS: Princesses swearing
SUMMARY: Leia gets some surprises, some good, some bad.
NOTES: Luke's gone, and this is set after the jump.
You Let It In )
 
 
08 April 2015 @ 12:00 am
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: There's a strange sense of contentment that greets you as you wake from the jump. Deep and certain, it doesn't warm you or cloak the unpleasantness of the stasis fluid on your skin and the disorientation spinning in your head. It feels disconcertingly distant, instead, a sense as though an answer has been decided on - and that you won't much like to experience it coming to fruition...

New arrivals will find messages spraypainted across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.

I can only hope that the answers will come to me in my sleep. )
 
 
 
21 March 2015 @ 04:51 pm
CHARACTERS: Skye and OPEN
LOCATION: Options for Comms, the Gym and the Oxygen Gardens
WARNINGS: n/a
SUMMARY: Skye explores, trains and works, in order of her personal priorities.
NOTES: The first two options are completely open, but comms is only open to comms personnel, as no one else has access to the area.

Read more... )
 
 
24 February 2015 @ 05:57 pm
CHARACTERS: Skye and John Blake
LOCATION: Near the darkened corridors.
WARNINGS: -
SUMMARY: Skye and Blake look for answers and run into each other.
NOTES:

Read more... )
 
 
07 February 2015 @ 10:13 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: Nothing unusual greets you as you wake from the grav couch this month. Disorientation and discomfort, but those are familiar in the process. As you shower and dress, you find yourself waiting for something to change, but nothing happens - it leaves a curious feeling of lack, as if someone important has turned their attention away from you. But it would be silly to feel bad about an easy jump, wouldn't it?

New arrivals will find messages spraypainted across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.

I can only hope that the answers will come to me in my sleep. )
 
 
27 January 2015 @ 10:18 am
 
CHARACTERS: Skye and OPEN
LOCATION: Engineering or corridors around the residency areas
WARNINGS: N/A
SUMMARY: Skye wants answers and she's determined to find them the best way she can--by trying to be where she shouldn't and getting in over her head in the process.
NOTES: If it's not clear in your tag, just let me know if you're going for engineering or corridors.

Read more... )
Tags: ,
 
 
12 December 2014 @ 07:09 pm
 
CHARACTERS: Skye and Simon Tam
LOCATION: Medbay
WARNINGS: -
SUMMARY: Skye wants answers about her own biology
NOTES: -

Read more... )
 
 
07 May 2014 @ 08:58 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: There is something very easy about waking from the gravcouches this month. The sensation of being watched is absent, and so is much of the sickness - even for those characters who entered Engineering in February. Instead the jump feels comfortable, the stasis fluid warm on your skin, the medbay lights not too harsh as you emerge amongst your fellow passengers. The sensation may be unnerving in its strangeness, but there will be a deep feeling of being well-rested, calm and content, that will not be completely lost no matter how much you question it.

it is sometimes an appropriate response to reality to go insane. )