25 July 2014 @ 07:27 pm
CHARACTERS: Éowyn and Hyperion
LOCATION: The kitchens
WARNINGS: Possibly some puking. And swearing.
SUMMARY: Hyperion taught Éowyn how to use the washing machines, so she made him stew as promised. Spoilers: this doesn't end well.
NOTES: None

Unsuspectingly enough, it all smells rather good. )
 
 
08 July 2014 @ 12:00 am
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: You wake feeling cold and alone. There is a strange sense of emptiness, and the jump holds no surprises for you. There is nothing buffering the jump sickness and disorientation for you this month, and the effects may be difficult to cope with, especially for those who went into Engineering several months ago.

It may be best to try to take what comfort you can from a hot shower and any friends you find around you, though, and don't pick up your comms too quickly - there's a message waiting on the network, a harsh warning about the real dangers around you, and no one would blame you for remaining in blissful ignorance a little longer...

I can't remember any of my life before this flight began. )
 
 
 
 
07 June 2014 @ 09:30 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: The strange comfort of last month's jump remains, despite how arduous getting into the gravcouches may have been. The heightened sensory experiences that had been plaguing so many characters before the jump are gone, and any sickness or disorientation seems distant, barely a problem. You wake feeling well-rested, calm and content, and welcomed. As you fall free from the gravcouch there is the lingering feeling of someone having been there, near you, someone important and dear to you reaching for you, calling for you to go to them.

The feeling is strong enough that you find yourself looking for them, expecting them to be stood in front of you — but there's no one there, only your fellow passengers emerging from the gravcouches around you...

it is sometimes an appropriate response to reality to go insane. )
 
 
07 May 2014 @ 08:58 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: There is something very easy about waking from the gravcouches this month. The sensation of being watched is absent, and so is much of the sickness - even for those characters who entered Engineering in February. Instead the jump feels comfortable, the stasis fluid warm on your skin, the medbay lights not too harsh as you emerge amongst your fellow passengers. The sensation may be unnerving in its strangeness, but there will be a deep feeling of being well-rested, calm and content, that will not be completely lost no matter how much you question it.

it is sometimes an appropriate response to reality to go insane. )
 
 
07 April 2014 @ 10:04 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: If this isn't your first jump, you might notice that something's different: You wake to a strange sense of silence. For once, it feels like you're truly alone. There's no sense of being watched, no lingering impressions other than those that come naturally. Instead it's just the rush of the blue fluid and the sounds of your fellow passengers as they're released from the pods.

All characters who entered Engineering during February's plot will continue to suffer more extreme side effects from the jump, same as last month.

it is sometimes an appropriate response to reality to go insane. )
 
 
24 March 2014 @ 11:16 pm
CHARACTERS: Éowyn and anyone!
LOCATION: Anywhere you would like, all over the ship
WARNINGS: None, I think
SUMMARY: Éowyn decides to do a little exploring around the ship, maybe meet more people, etc.
NOTES: Feel free to strike conversation with her or set something up and I can have her approach your character instead! I can work with both brackets and prose, so go with whatever makes you most comfortable.

There was nothing warm about this place. )
 
 
24 March 2014 @ 12:12 am
CHARACTERS: Arthur Pendragon & You
LOCATION: Oxygen Gardens - a clearing somewhere
WARNINGS: None. Arthur might be moping on the inside, but he generally be good company. Unless you're Merlin.
SUMMARY: Arthur's trying not to think too much about Morgana being gone, it's time to wander about the gardens on his horse and wave a sword at thin air. All welcome! New CR & canonmates alike.
NOTES: Slow-times, slow tags as always. Late tags a-okay!

Arthur couldn't help but wish if only there were game, to hunt was often one of his favourite retreats. )
 
 
07 March 2014 @ 10:02 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: The temperature in the medical bay has finally returned to normal. Unfortunately, however, all characters who entered Engineering during last month's incident will wake to find the side effects of the jump significantly worse than they've been in the past. These characters will experience intense nausea and disorientation, and even those with strong constitutions are likely to be temporarily incapacitated by symptoms including vomiting, confusion, vertigo, temporarily impaired/blurred vision, and temporary cases of tinnitus. At worst, characters may black out for short periods of time. This will gradually fade to bearable levels, though it's possible for it to return during inopportune moments throughout the month. New characters and characters who did not enter Engineering will experience the standard post-jump effects, including nausea, spotty memory, and general disorientation.

it is sometimes an appropriate response to reality to go insane. )