22 April 2014 @ 05:03 pm
CHARACTERS: Ensemble production!
LOCATION: Arima Mining Colony
WARNINGS: Potential for gambling, drugs, violence, sex work.
SUMMARY: Passengers departing for and arriving by shuttle at the Arima Mining Colony.
NOTES: Covers April 22-23. IC event start commences post-Gunnery announcement. Divided by locations; players are free to indicate which day, and to begin new subthreads wherever they'd like! April 24-26 log here.

Dead and bedamned, and the rest gone whist )
 
 
07 April 2014 @ 10:04 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: If this isn't your first jump, you might notice that something's different: You wake to a strange sense of silence. For once, it feels like you're truly alone. There's no sense of being watched, no lingering impressions other than those that come naturally. Instead it's just the rush of the blue fluid and the sounds of your fellow passengers as they're released from the pods.

All characters who entered Engineering during February's plot will continue to suffer more extreme side effects from the jump, same as last month.

it is sometimes an appropriate response to reality to go insane. )
 
 
09 March 2014 @ 10:12 pm
CHARACTERS: Nina Pickering & George Sands (ghost and vampire buddies welcome!)
LOCATION: Their room
WARNINGS: There could be vomit? Or it could just be spew inducing? Who knows. o.o;
SUMMARY: George is having a great time with the post-jump engineering symptoms.
NOTES:

She's tired, but she's also a far sight healthier than a good portion of the ship. )
 
 
17 January 2014 @ 05:06 pm
CHARACTERS: Nina Pickering & you
LOCATION: Medical Bay
WARNINGS: None! Maybe ranting?
SUMMARY: Nina is part of the medical team and attempts to familiarise herself with space bandages and shiny buttons.
NOTES: Open to all. No injury necessary, something minor is fine. Tea's always appreciated!


There's a lot more blue light and lit buttons than she's used to and if the difference between pressing a button, hoping for the best and actual knowledge could result in either healing someone, or incinerating them, she's not game to just give it a whirl. )
 
 
16 November 2013 @ 02:02 pm
 
CHARACTERS: Lucy, Nina
LOCATION: Medical
WARNINGS:Probably none!
SUMMARY: Nothing like showing up at medbay to realise you're expected to work with someone who nearly killed you.

Workplace relations )
 
 
07 November 2013 @ 08:59 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: As you climb out of the pods, there's nothing particularly alarming to grab your attention (unless this is your first time, of course). The sensation of being watched over is present, but it's settled into the background, subtle and unobtrusive. And finally, your mind is quieter than before, or at least back to normal — your thoughts seem to finally be your own.

if you wake up at a different time, in a different place, could you wake up as a different person? )