lчdíα ( вєttєr thαn αnч σthєr αlphα ) mαrtín (
mathematically) wrote in
ataraxionlogs2013-04-07 10:58 pm
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Entry tags:
- !jump,
- alaric saltzman,
- alex shepherd,
- alex summers | au,
- am,
- annabeth chase,
- arya stark,
- beleth "bells",
- bennett halverson,
- buffy summers,
- caroline forbes,
- chell,
- cillian quinn,
- commander sarka shepard,
- daenerys targaryen,
- david wong,
- dean winchester,
- delta,
- derek hale,
- effie trinket,
- epsilon,
- fili,
- garrett,
- hal yorke,
- heine rammsteiner,
- hollow,
- irene adler (2009),
- james potter,
- jayne cobb,
- jeff "joker" moreau,
- jo harvelle,
- john "reaper" grimm,
- john mitchell,
- josh levison,
- kili,
- laughing beauty,
- leonard church (alpha),
- lestat de lioncourt,
- lily evans,
- lydia martin,
- marty mikalski,
- maya,
- melissa mccall,
- montgomery "scotty" scott (xi),
- mordecai,
- mr. gold (rumplestiltskin),
- natasha romanoff,
- nathan young,
- netherlands,
- nick cutler,
- nyota uhura (xi),
- primrose everdeen,
- raven darkholme,
- river tam,
- robb stark,
- rose lalonde,
- ryan newman,
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- simon tam,
- stefan salvatore,
- stiles stilinski,
- takeshi,
- taylor "tyke" kee,
- the warden (daylen amell),
- thranduil,
- tom mcnair,
- tony stark,
- wheatley,
- william j. johns
seventeenth jump;
CHARACTERS: any and all
LOCATION: Gravity Couches and beyond
WARNINGS: maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: Keeping up with the tradition and copy pasted like always from the last one
You wake up in darkness.
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
You are not alone.
There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
This is your welcome party.
LOCATION: Gravity Couches and beyond
WARNINGS: maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: Keeping up with the tradition and copy pasted like always from the last one
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
no subject
[Because I'm kinda high on life at the moment.]
Oh, LA. Good ol' LA; I took a trip to Universal near there once, almost got ran over by an angry woman with a van full of screaming kids. [He shakes his head so calmly, as though he were clearly still disappointed in this woman's decision to nearly mow him down; tsk, tsk.] Some people shouldn't be allowed to reproduce in flocks if they got such a temper on the road.
[but anyway]
So you check on people's heads aboard the ship, make sure there's nothing wrong with it?
no subject
Yeah. I'm basically the early warning whistle-blower for space crazy. It's not a bad life, if you forget the very real threat of actual space horrors.
no subject
Considering that a week ago, my biggest threat was getting arrested for possession of marijuana, I think... maybe I'm still reeling. But I'll get there. As long as nothin's chasing me down.
It's a pet peeve of mine.
no subject
[Paaause]
'Cause there's hellbeasts and giant rats. You just... might wanna know that. I learned that the hard way.
no subject
[No seriously, he really did. Knew nothing and assumed there'd be something inhuman and scary here.]
I've seen some hellbeasts before. Giant rats, no, but there was a giant snake... and a giant spider. I think. That one I'm not 100% sure on.
[He was busy wrangling his friend after she had a meltdown. And stuff.]
no subject
[...Wow. That is... Wow. Topher blinks a couple of times and then squints, but eventually discerns Marty's not so high, he's making crap up and shrugs.]
Yeah, we're free on giant rats and spiders, but I also said there weren't hellbeasts and now look where we are.
no subject
[JUST JOKING OKAY
JUST SO WE'RE SUPER CLEAR]
no subject
AWKWARD.
PAUSE.]
...You know, we're just really not sure about Ward and Resnik.
no subject
like
long awkward pauses]
Should Iiii.... know who those two are?
no subject
no subject
Good. Good to know.
[fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck]