ataraxites: (Default)
axmods. ([personal profile] ataraxites) wrote in [community profile] ataraxionlogs2014-02-07 09:55 pm

twenty-eighth jump;

CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: It could just be the standard sensation of air on wet skin, but if you bother to check, you might notice the steam rising from your body, barely there and gone within a minute. By the time you get to the showers, it will be clear that it's not just taking you time to adjust. The room is cold — colder than usual, but no worse than the last jump. While it's nothing dangerous, it's certainly motivation to hurry through the usual routine and get dressed quickly.



It's getting closer.





YOUR EYES ARE OPEN.

KEEP LOOKING.


You wake up in darkness.


There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.

You are not alone.

There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.

After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.

If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.

This is your welcome party.
onsilksheets: (pic#2934029)

[personal profile] onsilksheets 2014-02-13 08:17 pm (UTC)(link)
Really big. It would take you hours to explore the ship by foot. There's a good reason why they are lifts around to bring you to where you need to go.

[ Suffice to say Bela won't be exploring anytime soon. She knows how dangerous it can be. ]

But I can show you the bar if you like.
outliver: (pic#7407947)

[personal profile] outliver 2014-02-17 11:44 pm (UTC)(link)
God bless lifts, then. Is there a map of this thing somewhere though?

[ Maps make everything easier, unless you have to kill vampires to fill them up. Then it's just annoying. ]

I think we're going to get along just fine, Miss Talbot.
onsilksheets: (small smile)

[personal profile] onsilksheets 2014-02-19 08:31 pm (UTC)(link)
Mm, yes. There is a map. I'm fairly certain it was drawn up by some of the passengers, but not all of the areas have been able to be explored.

[ Because the areas are sealed off or too dangerous. ]

I believe that we will, Katherine. Come on, let's get you to the bar.