axmods. (
ataraxites) wrote in
ataraxionlogs2014-02-07 09:55 pm
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Entry tags:
- !jump,
- abed nadir,
- abigail mills,
- agent washington,
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- alayne stone,
- alex summers | au,
- arthur pendragon,
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- captain hook (killian jones),
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- charlie bradbury,
- claire bennet,
- clint barton (1610),
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- courfeyrac,
- dana polk,
- dean winchester,
- elena gilbert,
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- elizabeth woodville,
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- spike,
- stefan salvatore,
- stiles stilinski,
- takeshi,
- tara knowles,
- tauriel,
- veronica mars,
- wichita,
- will graham,
- yuri petrov
twenty-eighth jump;
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: It could just be the standard sensation of air on wet skin, but if you bother to check, you might notice the steam rising from your body, barely there and gone within a minute. By the time you get to the showers, it will be clear that it's not just taking you time to adjust. The room is cold — colder than usual, but no worse than the last jump. While it's nothing dangerous, it's certainly motivation to hurry through the usual routine and get dressed quickly.
It's getting closer.

YOUR EYES ARE OPEN.
KEEP LOOKING.
You wake up in darkness.
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
You are not alone.
There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
This is your welcome party.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: It could just be the standard sensation of air on wet skin, but if you bother to check, you might notice the steam rising from your body, barely there and gone within a minute. By the time you get to the showers, it will be clear that it's not just taking you time to adjust. The room is cold — colder than usual, but no worse than the last jump. While it's nothing dangerous, it's certainly motivation to hurry through the usual routine and get dressed quickly.

YOUR EYES ARE OPEN.
KEEP LOOKING.
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
no subject
[ she'd been told of all the countries and continents on earth, and middle earth had not been one of them. maybe it was a new planet? she had been out of civilization for a while, it's possible the souls could have found a new planet to colonize in the year she'd been in the caves. but how could it be that the inhabitants of that planet would look so much like humans? she's never seen something like that in even her great grandmother's memories. ]
It's not a very reassuring answer, no, but thank you anyway. You're being very helpful, Tauriel, I appreciate it.
no subject
[ But that's as far as her understanding of that goes. The idea of different dimensions, different worlds, is still very new to her. ]
I will help you if I can. I remember well how confused I was at first. I can tell you that it will get easier, as time moves on, because you will accept what seems impossible now.
The ship, I fear, you will find strange. I do. It is very easy to get lost here, so be careful how you go.
no subject
[ and they certainly wouldn't let such a world go without trying to colonize it. ]
Thank you, again. I think I will need all the help I can get. [ none of this really seems that impossible -- souls have known of the existence of different worlds for thousands of years now, so that people come from different worlds is no surprise to her -- but it will still take some getting used to. wanda is used to the caves, dust and heat, and pet's body is used to the rain of seattle. a spaceship will be difficult to adjust to. ]
I do find it strange. Is it very bad to get lost, is the ship big? [ before jeb showed her around, she could easily have gotten lost in the caves, but she would have come across people eventually. tauriel made it sound like that would not be the case here. ]
no subject
It is far larger than I would have believed possible, for any vessel.
[ The kinds of ships she imagines are the ones with masts that sail on the sea. She hadn't been able to picture anything like the Tranquility before she arrived on it. ]
Such creations as this place would have been beyond the skill of my people. I find it all too easy to get lost here. For the most part, I keep to the gardens, which are more fair and have some life about them beyond this cold metal. Others will find their own places of comfort. You will be the same, I am sure.
no subject
[ wanda is familiar with both definitions of the term, but honestly, moreso with the spaceship version. none of the other planets the souls had colonized had any need for the wooden, sea-faring versions of a ship. ]
There are gardens here? Real, actual gardens? [ that seems... almost impossible to believe, but she has no reason to believe tauriel would lie to her, so believe it she must. wanda's eyes are wide as she blinks up at her. ] I would like to see them, I think. I don't suppose there's anywhere here that resembles a desert? I came from the desert, and all this metal is strange to me.
no subject
[ Tauriel looks skeptical. It's hard for her to imagine actually wanting to go somewhere like that. ]
No. Not a place of sand and heat - though there are places enough where it is warm here. too warm. Instead there is a desert made of metal, except for the gardens which alone hold to naturel
I shall be going there presently, if you would like to come with me.