axmods. (
ataraxites) wrote in
ataraxionlogs2015-04-08 12:00 am
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Entry tags:
- !jump,
- bail organa,
- bethmora fortescue,
- booker dewitt,
- carl grimes,
- carlisle longinmouth,
- daryl dixon,
- elsa,
- evangeline de brassard,
- feuilly,
- firo prochainezo,
- hoban "wash" washburne,
- jemma simmons,
- john blake | au,
- kyle crane,
- leia organa,
- leo fitz,
- lúthien,
- muscovy,
- raven reyes,
- rebecca "newt" jorden,
- rick grimes,
- robin,
- sebastian vael,
- skye,
- the warden (mira tabris),
- valya,
- zoe washburne
forty-second jump;
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: There's a strange sense of contentment that greets you as you wake from the jump. Deep and certain, it doesn't warm you or cloak the unpleasantness of the stasis fluid on your skin and the disorientation spinning in your head. It feels disconcertingly distant, instead, a sense as though an answer has been decided on - and that you won't much like to experience it coming to fruition...
New arrivals will find messages spraypainted across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.
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YOU͘ ̨WAKE̢ ̧UP ́IN DA̛RKN̢E̕SS̶
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
YÓU̴ ̧ĄRE NOT҉ ̷ALǪNE҉
There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
TH̀IS͜ ̶I͠S͡ ͘Y̵O͝UR ̕W͝E̛L̨C͡O͝M͏E P̛AR̴TY͜
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: There's a strange sense of contentment that greets you as you wake from the jump. Deep and certain, it doesn't warm you or cloak the unpleasantness of the stasis fluid on your skin and the disorientation spinning in your head. It feels disconcertingly distant, instead, a sense as though an answer has been decided on - and that you won't much like to experience it coming to fruition...
New arrivals will find messages spraypainted across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
Glacius | Pods - OTA!
Immediately his glowing green eyes narrow. He has no idea where he is. The last thing he remembers is cornering the thief who took his technology, only to have her use it to open some sort of inter-dimensional portal in her defeat. Did he get pulled through? Is this where Sadira intended him to end up--is he back in the clutches of Ultratech, or did he end up somewhere else? Somewhere unknown?
Whatever the case, one thing is clear: he is now further than ever from his mission and his people. He battles briefly with his longing; he'd thought he'd been on the verge of returning to the solace of his homeworld. Now it appears he's going to have to endure yet more trials, the nature of which he cannot even begin to guess. Feeling thwarted--angry and lost-- Glacius begins stalking out of the medbay. This is your one chance to catch him; he's in unfamiliar territory, so he's going to be doing his best to avoid detection until he knows what he's up against.]
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Preoccupied with that action and the pounding in his head, he nearly runs into the alien despite his size. Firo stops himself just in time and stares up at him.]
Holy...
[Usually not the most polite person, especially when addled by jump sickness, Firo nonetheless winced as he realized that his reaction might be just a little rude.]
Uh, no offense, pal. You're just... You might be too big for our towels here.
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That is the least of my worries, it seems.
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Yeah, I'd hafta agree with that. You new to this place, then?
[It can be hard to tell when people aren't at their lockers, but the statement seems to hint at it enough.]
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Yes. I fail to see the humor in this situation. [Really, he's pretty upset and stressed out about this... he just doesn't externalize things unless extremely pressed, as Firo might be gathering.]
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[He's not sure if he offended the guy, but he should probably just let it drop. This all is a lot to take in.]
Yeah, I'll admit right now it's pretty damn weird. And there's probably people who can explain it to you better that I can, but I've been here a while and I can tell you what I know.
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...This had better not be some sort of trick, human. I've been swayed once by kind words to undesirable results. [Would he be a fool to trust a human again? Or would it be more idiotic to refuse help and remain in the dark in this highly unfavorable situation?] ... If your offer is genuine, you... do have my appreciation.
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I'm not even armed right now, if that's what you're worried about.
[He holds his empty hands up in view before casually slipping them into his pockets. Of course, anyone could do a lot of damage without a gun or knife--but they didn't need to make things complicated with that detail, did they?]
And there's enough trouble around here without me tryin' to take you down, so.
[He shrugs.]
Honestly, there ain't all that much I can actually tell you, so don't go thankin' me yet. But I can tell you where you are and how to get along in this place.
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Any knowledge is helpful when it comes to such an unknown situation. You have my attention.
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[This guy's calm. A little weirdly calm. But Firo can still work with it, so his comment is yet another joke.
He barely leaves room for a breath before he continues, batting more pod goo out of his hair as he talks.]
All right, so, this place is a "spaceship." You got brought here during the "jump," which is when it, like... moves around. The things around us? Those're "pods," and you're gonna get real familiar with 'em if you stay here a while, because they're the only thing that keeps us from gettin' turned into jelly when there's a jump. Which happens a lot.
[He says a lot of the terms with some uncertainty; this technology is far ahead of his time and still a little weird, despite all the time he's spent here.
He finally leaves room for questions when he comes up for air.]
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[He shrugs, as much of an apology for his ignorance as he'll offer.]
For exactly how, I can't really help you. The people who were runnin' this thing didn't exactly tell us much.
If we're gonna believe them, they'd say the ship brought us here. By accident.
[Firo refrains from rolling his eyes, but it might be evident from the crossing of his arms that he doesn't put stock in those words.]
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[Visited his species? Firo blinks and stares in confusion for a moment, mouth hanging open.
He blinks again to try and get on track. But he's definitely remembering that remark to ask about later.]
You're probably not gonna find 'em, to be honest. They don't talk to us too much, and when they do, it ain't in person.
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[He exhaled huffily, full of irritation.]
Last time people went lookin' for 'em on the bridge didn't go so great.
[He shrugs, a movement that's too rough to be casual.]
Sorry, pal, but your people might have a hard time figurin' it out. I don't know too much about it, but apparently we've all been pulled outta our worlds into this one.
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[He's going to have a hard enough time contacting his peopl when he's been stolen away to some random ship in space, without access to his ship or his technology. This just sounds like all kinds of trouble.]
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He can't deny that the first question is still very important, even if he understands the distress that can result from being told you're as far as possible from home.]
They almost got stuck there during the jump. Couldn't get to the pods for a while--meanin' they'd turn into pancakes.
As for the part about our worlds... I'm not sure how to describe it, but everybody here's from a really different place. It's not like we're just on another planet or somethin' right now, we're in a completely different place.
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It means he's been displaced even further from home. His mission is in jeopardy now; when they don't hear from him, his people will probably suspect that he failed and his life was claimed on earth. They might seek revenge on its inhabitants, or they may simply cut their losses and abandon any attempts to make contact with humanity again. And what's worse, he doesn't know when he'll ever get to see them again if what this human is telling him is true. Everything he suffered, he did it with the intention of making the galaxy safer for his own; everything he went through, he endured because he knew in the end he would get to return to the arms of his people. This is... even though he knows he can't give up hope so easily, it's a staggering sort of emptiness that's threatening.]
... Why? Why are they doing this?
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So his frustration is evident in his voice and the tension in his shoulders, but it's definitely not directed at the other.]
Who the hell knows? Most a' the time it seems like they want us here just to torture us.
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Listen, if we knew a way outta here, I wouldn't be talkin' to you right now. I've got crap to take care of back home too--a lotta us do.
Sometimes people do just disappear, but we can't make that happen ourselves. Don't even know what happens to 'em.
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[He can't help but feel a little defensive. It's not a lack of wanting or trying that is keeping them from going home.]
Everybody's said the shuttles we've got can't travel far enough to get us away from here. And we've got these communication device things... but we've only been able to talk to people close by. And even then, only usually when they talk to us first.
[He dares to sound a little hopeful.]
...I'm all ears if you've got any ideas, though.
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