axmods. (
ataraxites) wrote in
ataraxionlogs2014-02-07 09:55 pm
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Entry tags:
- !jump,
- abed nadir,
- abigail mills,
- agent washington,
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- alex summers | au,
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- takeshi,
- tara knowles,
- tauriel,
- veronica mars,
- wichita,
- will graham,
- yuri petrov
twenty-eighth jump;
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: It could just be the standard sensation of air on wet skin, but if you bother to check, you might notice the steam rising from your body, barely there and gone within a minute. By the time you get to the showers, it will be clear that it's not just taking you time to adjust. The room is cold — colder than usual, but no worse than the last jump. While it's nothing dangerous, it's certainly motivation to hurry through the usual routine and get dressed quickly.
It's getting closer.

YOUR EYES ARE OPEN.
KEEP LOOKING.
You wake up in darkness.
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
You are not alone.
There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
This is your welcome party.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: It could just be the standard sensation of air on wet skin, but if you bother to check, you might notice the steam rising from your body, barely there and gone within a minute. By the time you get to the showers, it will be clear that it's not just taking you time to adjust. The room is cold — colder than usual, but no worse than the last jump. While it's nothing dangerous, it's certainly motivation to hurry through the usual routine and get dressed quickly.

YOUR EYES ARE OPEN.
KEEP LOOKING.
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
no subject
But it's all so heavy. And he sags back, a moment, against the lockers, staring dully at the wall opposite. His anger is right there, it'll be back in a moment's notice, or with no warning at all--but it stays, for now.
There's silence, a moment. Just the two of them, no other people.]
How does it decide, do you think. Who to bring and who to send back, and who to leave. How does it know.
no subject
I do not think it knows. There is little reason here; I think it just acts. I do not think it decides nor chooses.
[ everything here seems random. for her to be here. for him to be here. ]
no subject
[He stares down at the floor, sucking in a breath that's a little ragged. It feels as if he's been punched, a little, as if there's something jagged that's taken up living in his chest.]
It has to decide somehow. How else do we end up here, with people we know? If it was just random action, we'd all be strangers. There has to be something.
[And something, then, to blame, though he doesn't say that aloud.]
no subject
[ search for reason in a madman and you might go mad yourself, she thinks and sighs. she thinks of people she had loved and are no longer on the ship; thinks of sweet Chase who has died in the dark halls searching for answers and looks up at him. ]
no subject
And it does hurt, deeply, in a way he can't put to words. That helplessness calls up his anger again--he knows what to do with anger, at least--but he can't turn it on Lucrezia, even now.]
I'd still rather know.
[But he doesn't mean it. Even as he's saying it, he can hear how falsely it rings. He's so much better at this, usually, so much more ready to keep face, keep up his end.]
I'm just-- tired. Of this. Of all of it. [It comes out haltingly. Simple and honest and far too open. He pushes a hand over his face, hunching his shoulders, miserably.]
no subject
[ and perhaps it is dangerous, even if they are only the two of them here, for Lucrezia to comb her fingers through his hair and say this; she is a woman who would be married and she knows the dangers of people talking - she knows well Cesare would bring her the tongues of those who would speak against her too but that is unthinkable, isn't it? It must be and she banishes it from her mind because this isn't Rome and here the game is much more subtle and Lucrezia cannot command the world to bow to her will. ]
no subject
I know.
[It means something to even have the offer, even if she can't. And he wouldn't ask it of her if she could. The price would be too steep, he's certain of that, at least--but instead of saying that, he reaches for her hand. And it's stupid, but the next word comes out too thick, and he can't correct it once it's been said--]
Thanks.
no subject
always.
no subject
More kisses like that and I'll be quite all right in no time.
[It's a little empty, but it's what he would usually say, so he says it. The faster he readjusts and gets himself back to the way he ought to be, the better.]