Dr. Jonathan Crane (тнє ѕ¢αяє¢яσω) (
notmydiagnosis) wrote in
ataraxionlogs2012-02-07 11:37 pm
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Entry tags:
- !jump,
- alayne stone,
- america (alfred f. jones),
- ariadne,
- artemis,
- asato,
- austria (roderich edelstein),
- balthier,
- canada (matthew williams),
- caprica six,
- castiel,
- cave johnson,
- chase kilgannon,
- chii,
- claudio kilgannon,
- dave strider,
- dg,
- dick "robin" grayson,
- dist,
- doug rattmann,
- eridan ampora,
- gamzee makara,
- glados,
- hal 9000,
- hallah "aberdeen" tawse,
- heather mason,
- helen magnus,
- ianto jones,
- irene adler (2009),
- isaac clarke,
- jack harkness,
- jack noir | au,
- jade curtiss,
- japan (kiku honda),
- japan (sakura honda),
- jeffrey sinclair,
- jenna sommers,
- jennifer,
- jenny,
- jeremy butler,
- john egbert,
- jonathan crane,
- kanaya maryam,
- kane suzrou,
- katherine pierce,
- kenzi,
- konoe,
- kristeva,
- mason lockwood,
- megamind,
- natalie faust,
- natasha romanoff,
- nepeta leijon,
- netherlands,
- qilby,
- re-l mayer,
- rey,
- richard b. riddick,
- robert capa,
- rose lalonde,
- roxanne ritchi,
- russia (ivan braginski),
- severus snape,
- sherlock holmes,
- statsraaden,
- tavros nitram,
- taylor "tyke" kee,
- the doctor (eleventh),
- the meta,
- travis,
- wheatley,
- zelos wilder,
- zidane tribal
Third Wave
CHARACTERS: E-V-E-R-Y-O-N-E
LOCATION: MED BAY
WARNINGS: Nudity. Probably swearing and all that jazz from the more crankier of the passengers.
SUMMARY: The next jump, the newest arrivals, and the same old mass confusion. Huge ol' meet and greet.
NOTES: EVERYONE tag and mingle and mingle and tag! If you've been accepted, you can post! Idea taken from the amazing
theguidinghand, it's just the rehashing of the game premise, mmmyes.
You wake up, alone in the dark.
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
Don't worry, you are not alone. There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. They will help you through your disorientation, even though they might suffer from it too.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
This is your welcome party.
LOCATION: MED BAY
WARNINGS: Nudity. Probably swearing and all that jazz from the more crankier of the passengers.
SUMMARY: The next jump, the newest arrivals, and the same old mass confusion. Huge ol' meet and greet.
NOTES: EVERYONE tag and mingle and mingle and tag! If you've been accepted, you can post! Idea taken from the amazing
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There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
Don't worry, you are not alone. There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. They will help you through your disorientation, even though they might suffer from it too.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
This is your welcome party.
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