theguidinghand: (Default)
Guide ([personal profile] theguidinghand) wrote in [community profile] ataraxionlogs2012-01-15 11:05 am

(no subject)

CHARACTERS: EVERYONE
LOCATION: MED BAY
WARNINGS: ... Partial nudity? It should be pretty tame, but let me know if I need to add anything.
SUMMARY: Side-effects of a jump may include disorientation and temporary memory loss. Fortunately, there are a handful of others who have been through this before.
NOTES: Yes, it's a rehashing of the game premise. Don't worry, you can personalize your own (re-)introduction!


You wake up, alone in the dark.


There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.

Don't worry, you are not alone. There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. They will help you through your disorientation, even though they might suffer from it too.

After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.

If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.

This is your welcome party.
goldshirt: (it'll work ✬)

[personal profile] goldshirt 2012-01-17 07:15 am (UTC)(link)
"Same boat as you," He concedes, because he has no real reason to lie. Anyone who said they weren't messed up by those pods was a filthy liar, and Jim had no problem admitting to that. "I can't say climbing in and out of those babies is fun."
widowing: (pic#1744449)

[personal profile] widowing 2012-01-19 05:59 am (UTC)(link)
"No, but you're likely more used to it than most of the others," she says, pushing a sticky lock of hair from her forehead. "Or did you not use them that often on your ship?"
goldshirt: (full of gravitas ✬)

[personal profile] goldshirt 2012-01-20 12:35 am (UTC)(link)
"Oh hell no, we don't have anything like that on Enterprise," Though then he frowns as he starts moving toward the showers. "Not that they don't exist. I'm pretty sure they use them, or something like them, on prisoner transports."
widowing: (Default)

[personal profile] widowing 2012-01-20 05:17 am (UTC)(link)
"They're never considered necessary?" she asks, looking at him curiously as she follows. "How long are your missions, typically?"
goldshirt: (future love ✬)

[personal profile] goldshirt 2012-01-21 06:54 am (UTC)(link)
"No, but we don't mess with space/time the way these guys do," And he frowns, because the tech still doesn't sit well with him. Hell, the red matter was bad enough. He's still wondering if this place doesn't use that sort of idea to do what they do.

"It depends. The one I just embarked on is cited to last five years."