Guide (
theguidinghand) wrote in
ataraxionlogs2012-01-15 11:05 am
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Entry tags:
- !jump,
- "todd",
- agent south dakota,
- agent washington | au,
- albert wily,
- alexander,
- america (alfred f. jones),
- asato,
- belarus (natalia arlovskaya),
- cave johnson,
- chase kilgannon,
- claudio kilgannon,
- clive dove,
- dave strider,
- davesprite,
- doug rattmann,
- fox,
- gideon "mouse" graham,
- hallah "aberdeen" tawse,
- handsome bob,
- ianto jones,
- jack harkness,
- jack noir | au,
- jade harley,
- james "durham" baxter,
- james t. kirk (xi),
- japan (kiku honda),
- japan (sakura honda),
- jeff "joker" moreau,
- john "oxford" buchanan,
- john egbert,
- john watson,
- kasumi goto,
- katniss everdeen,
- kristeva,
- kroton,
- megamind,
- mordin solus,
- natalie faust,
- natasha romanoff,
- neal caffrey,
- nepeta leijon,
- netherlands,
- nigel colbie,
- ratchet,
- raven darkholme,
- re-l mayer,
- rey,
- robert capa,
- rory williams,
- roxanne ritchi,
- russia (ivan braginski),
- shadow,
- sherlock holmes,
- sherlock holmes (2009),
- sikozu,
- spock (xi),
- statsraaden,
- tali'zorah vas normandy,
- tavros nitram,
- the doctor (eleventh),
- the meta,
- tommy conlon,
- travis,
- wesley gibson,
- wheatley,
- wichita
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CHARACTERS: EVERYONE
LOCATION: MED BAY
WARNINGS: ... Partial nudity? It should be pretty tame, but let me know if I need to add anything.
SUMMARY: Side-effects of a jump may include disorientation and temporary memory loss. Fortunately, there are a handful of others who have been through this before.
NOTES: Yes, it's a rehashing of the game premise. Don't worry, you can personalize your own (re-)introduction!
You wake up, alone in the dark.
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
Don't worry, you are not alone. There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. They will help you through your disorientation, even though they might suffer from it too.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
This is your welcome party.
LOCATION: MED BAY
WARNINGS: ... Partial nudity? It should be pretty tame, but let me know if I need to add anything.
SUMMARY: Side-effects of a jump may include disorientation and temporary memory loss. Fortunately, there are a handful of others who have been through this before.
NOTES: Yes, it's a rehashing of the game premise. Don't worry, you can personalize your own (re-)introduction!
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
Don't worry, you are not alone. There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. They will help you through your disorientation, even though they might suffer from it too.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
This is your welcome party.
open!
Luckily enough, his clothes are still there, and within moments, he's looking the same as he always does, all blue eyes and wide smiles as he makes his way around to meet the people he can and find the ones he's looking for.
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He scowls. "I've no idea how, but I'm absolutely certain you cheated to get here before me."
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"I didn't cheat. I guess I'm just more used to waking up in those sorts of things and getting my bearings." Which reminds him that he needs to take Ianto on a trip with the vortex manipulator sometime. Then maybe he'll understand a little better.
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"I don't believe you. You probably discovered the ship is sentient and flirted your way into her favor," he argues without any earnestness. He leans in for a kiss, to reassure his lover and to soak up some of Jack's heat. There's only the slightest bit of lingering pique that allows him some vindictive pleasure as he presses against Jack, the gel on his skin undoubtedly seeping into the other man's clothes as he wraps his arms around him.
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"If I'm jealous, it's because she likes you so much. Put in a good word for me next time, yeah?" He smiles and teases, a little more on balance now. Jack's kisses seem to have that effect, sometimes. "But I don't suppose she can do much about the public facilities," he complains, wrinkling his nose. He misses shower sex. They'd done it on the ship only once, that first day when they'd been lost in each other and no one else had really existed to them, but not since. Ianto is too paranoid about being walked in on, though he gets the distinct impression Jack couldn't care less.
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He leans forward to press another kiss to Ianto's lips before pulling back, smirking at him. "Well, we should probably go and get cleaned up. If I know you like I think I do, you're not gonna feel comfortable until we do anyway."
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"There have to be officers quarters, don't there? And there's only two bloody crew. If Ward has been holding out on us and there's a whole hallway of rooms with private baths somewhere, I am going to be having words with that man." The silent conviction of justice in his eyes, Ianto moves a few lockers down to his own, marked 007, and opens it to retrieve his jumpsuit.
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He pulls on his jumpsuit, making a face at it. He'd really like a suit at some point, or even jeans. Mostly, he'd definitely like a shower.
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Ianto really doesn't mind the way Jack admires his arse in the jumpsuit, but for Ianto, the suits are like the captain's greatcoat. He can get on fine without it, but he doesn't feel entirely like himself when he's wearing something else. It's fine when he wears something more casual on occasion, but that's his own choice and the suits are still hung up neatly in his closet. Here, they aren't. Here, he has one option, and he's less thrilled with that than anything else.
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As they approach the lifts, he hits the button to go up. "Aparently this is going to be a thing that happens. Every time we make a jump, we need to go in those gravity couches. And apparently, we also get more people every time we jump as well."
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Re: open!
"I've noticed the ones who were here last time react better to the awakening than some of the newer ones."
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A pause.
"You are not experiencing anything strange?"
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"I would prefer this to not be general knowledge, but I was a autonomous robotic being from a planet not Earth."
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"Yes. I woke up in the pod, quite organic." Ratchet still thinks of himself as a robot, stuck in a fleshly form.
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"Huh," Jack says, looking the other man over. "Well. I know it might not be what you want, but. How's human life treating you so far, then?"
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