Santana Lopez (
satana) wrote in
ataraxionlogs2012-04-08 12:04 am
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Entry tags:
- !jump,
- !npc: jackson (demon),
- "todd",
- agent carolina,
- agent north dakota,
- alaric saltzman,
- alayne stone,
- alex summers,
- ariadne,
- artemis,
- arthur,
- asato,
- austria (roderich edelstein),
- balthier,
- bela talbot,
- bran stark,
- brittany s. pierce,
- caprica six,
- captain jack sparrow,
- cassie,
- castiel,
- cat,
- charles xavier,
- charlotte "chuck" charles,
- chase kilgannon,
- dg,
- dick "robin" grayson,
- dirk strider,
- effie trinket,
- eridan ampora,
- erik lehnsherr,
- godric,
- hallah "aberdeen" tawse,
- haymitch abernathy,
- heather mason,
- ianto jones,
- irene adler (2009),
- ismene,
- jack dawson,
- jack harkness,
- james t. kirk (xi),
- jason "red hood" todd,
- jeff "joker" moreau,
- jenna sommers,
- john "kable" tillman,
- john watson,
- katherine pierce,
- katniss everdeen,
- ken castle,
- kenzi,
- mallorie "mal" cobb,
- margaret "peggy" carter,
- mary winchester,
- mason lockwood,
- mattie ross,
- max guevara,
- megamind,
- natasha romanoff,
- ned,
- netherlands,
- october bantum,
- pepper potts,
- peter petrelli,
- petyr baelish,
- ratchet,
- re-l mayer,
- remus lupin,
- rey,
- richard b. riddick,
- robb stark,
- roxanne ritchi,
- russia (ivan braginski),
- santana lopez,
- sherlock holmes,
- sherlock holmes (2009),
- sirius black,
- skulduggery pleasant,
- spock (xi),
- statsraaden,
- stephanie "batgirl" brown,
- stephanie brown,
- tate langdon,
- taylor "tyke" kee,
- theon greyjoy,
- timothy "red robin" drake wayne,
- tommy conlon,
- tony stark,
- topher brink,
- wesley gibson,
- wheatley,
- zidane tribal
FIFTH WAVE
CHARACTERS: ANY AND ALL
LOCATION: MED BAY
WARNINGS: Nudity. Probably swearing and all that jazz from the more crankier of the passengers.
SUMMARY: The next jump, the newest arrivals, and the same old mass confusion. Huge ol' meet and greet.
NOTES: EVERYONE tag and mingle and mingle and tag! If you've been accepted, you can post! Idea taken from the amazing
theguidinghand, it's just the rehashing of the game premise, mmmyes. Don't worry if you join in late, everyone's gonna be rollin' in this log.
You wake up, alone in the dark.
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
Don't worry, you are not alone. There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. They will help you through your disorientation, even though they might suffer from it too.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
This is your welcome party.
LOCATION: MED BAY
WARNINGS: Nudity. Probably swearing and all that jazz from the more crankier of the passengers.
SUMMARY: The next jump, the newest arrivals, and the same old mass confusion. Huge ol' meet and greet.
NOTES: EVERYONE tag and mingle and mingle and tag! If you've been accepted, you can post! Idea taken from the amazing
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
Don't worry, you are not alone. There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. They will help you through your disorientation, even though they might suffer from it too.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
This is your welcome party.
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